My only question is this, I had someone roll a Triumph during an initive roll, and it didn't count it as a success? Did I miss read something in the rules, thought Triumph's always count as a success?
GM Knowledge Rhino said:
The "name" field on the Character Info tab of the Character Sheet of the NPC. It also has to match the character sheet itself. (it is super crazy specific and has to match exactly).
The Game Master sheet is listed as a Character Sheet named "-DicePool" it is one of the remnants of the previous author and the last time I tried to replace it, it broke people's games. I will update the Wiki/FAQ to properly address this.
When you run the API script for the first time it will auto create this sheet. If it did not auto create it, follow these steps to force it;
GM Knowledge Rhino said:
The Game Master sheet is listed as a Character Sheet named "-DicePool" it is one of the remnants of the previous author and the last time I tried to replace it, it broke people's games. I will update the Wiki/FAQ to properly address this.
When you run the API script for the first time it will auto create this sheet. If it did not auto create it, follow these steps to force it;
- Join the Game
- In another tab, Go to the API Script section of the Game Settings.
- Save any of the scripts, this will cause the Scripts to re-run and will auto create the GM Character Sheet.
There is a section of the wiki I wrote that explains how to use it. https://wiki.roll20.net/SWRPG-API-Compatible#Switc...Lander B. said:
Okay, I'm going to be 'that guy' who is going to ask how does one implement and run the code? I would be outstandingly grateful if someone could direct me to an instruction on how to impliment this code and then run it, or provide me with one. (Sorry, computing is not something that comes easilly to me. D:)
I'm still interested in how long this will take to appear in the sheet list. I could copy it over as a custom, but I'm curious to see when it will push out.From past experience the updates are pushed every couple of weeks to once a month.
GM Knowledge Rhino said:
There is a section of the wiki I wrote that explains how to use it. https://wiki.roll20.net/SWRPG-API-Compatible#Switc...Lander B. said:
Okay, I'm going to be 'that guy' who is going to ask how does one implement and run the code? I would be outstandingly grateful if someone could direct me to an instruction on how to impliment this code and then run it, or provide me with one. (Sorry, computing is not something that comes easilly to me. D:)
I got that question quite a few times, so I figured I would list an easy step by step answer to it.
So there are 3 reasons the dice won't show up.
Lander B. said:
I'm getting the same output as listed earlier, I copied the code anew a moment ago, the images for the dice roll outcomes are still not appearing. :(
Based on the question below, that seems not to be the case.KCRift said:
Rhino - the game update worked flawlessly. Thanks for putting the effort into it!
Q: Does the manual dice-rolling function no longer work? When I try to manually enter dice (i.e. the old !eed 2B) it acts like it does something, but all we see is a blank area, followed by a roll: then blank.It seems like you need to go to the wiki and follow the troubleshooting steps. I have verified that !eed commands do still work without displaying blank.
That is a Roll20 thing not a Script issue. Rather than let 1000000000 of Script sandboxes live forever, if they are not in use they turn off. I do not know of a method to "keep them on" outside of waking up a new sandbox.BK said:
like having to re-save the API frequently b/c the dice roller stops working between weekly sessions. If I upload this new API, will it "break" anything??
I have done very little to the script itself, most of the work I have done is on the character sheet and fixing syntax errors within the script.BK said:
. If I upload this new API, will it "break" anything??
Zenkiki said:
One question: I create custom sheets for all of my enemies and npc's---Is there a way to flag them as an NPC so that way all of their rolls are hidden from the players?
After futzing with the sheet with the Roll Templates for several days now I can say it was a ~80% successful endeavor to add them.
I had a long drawn out list of all the "stuff that works and stuff that doesn't" but basically it is in progress still. It should not negatively affect gameplay to use the Roll Template method, but there are issues I have found. If you experience that the Templates cause too many issues, let me know and I will roll them back out until I can do more testing.On an unrelated note, the 4.0.2.18 version (the version prior to the Roll Templates) was merged into the Roll20 Official GitHub today, so that was good news. As to when this becomes available as a choice for the character sheet other than via a custom choice, I am unsure? Per a post above it could be a few days more for that to take place.