So, when I started tabletop I was on a very poor connection (And it was several years go) so I started entirely on text. You know, pose your action, pose exact dialogue, go into detail, try to describe everything from facial expression to tone of voice, you name it. I got pretty used to that, but it seems to be more or less -dead- as a playstyle. So I've been considering jumping into voice. However, the one voice game I've been in was like being on a high-speed game show. (I admit it was partially my fault; I'm not a witty, fast-talking type naturally but I tried to play one.) Several times people asked me what I was going to say in response to something or what bluff I was to make, and after it taking me a few seconds I got a barrage of "Well? Well? C'mon!" Followed by "Screw it, you took too long, you missed." And that was when I tried to get a word in edgewise- it seemed mostly the game was about jumping in without any order or turns, but just shouting whenever you could. Is... that common for voice, or did I land a really sour one? How do you get 'in character' in voice? How do you describe action without it being practically empty?