
Now that we can easily add an attribute to a span tag to display text instead of hardcoding it in the html, a great application of the span is to have true ResourceBundles that can be used to translate the character sheets into different languages. it would also give GMs with Pro access the ability to customize sheets much more easily, since a sheet that supports a resourcebundle for display would have all their text in a separate file, away from the code. Such a file would most easily be located in the character sheet directory that we load into the github repository, and we could designate the filename in the json file. To link to the resource file, we could do it in sheetworkers or in the html. (html would be best since .. then there would be no "set" called on the attribute, and it would not generate a ton of attributes) Also, to guarantee no "set" is called that generates attributes, a single link for one "locale" would be best. otherwise, allowing users to choose locales could be allowed, though that might result in repopulating attributes which will make them add up on the character. but that would be up to the character sheet author.