
With suggestions(prodding) from Gozer the Gozerian, I finally got around to making some more additions/improvements to the AD&D 1E sheet. Although the sheet has always had a simple "old-school" appeal, I felt that it lacked some core features. Hope these changes are not too far off the mark and will make your 1E game more enjoyable.
AD&D 1E Beta campaign 12/15/20: Link
12/15/20
- migration to handle renaming all repeating attributes. This is done to prevent attribute naming conflicts on the sheet. Old repeating attribute values will be copied to the new attributes. Off-sheet macros will need to be updated to the new repeating attribute names. Custom macro-text must be manually edited or else reset (deleted and allow the sheet to auto-fill with new default macro-text).
5/3/20
- color selector added in footer.
- updated the NWP check macro-text
- removed the coin to lbs conversions. everything is in gp's now.
- added language attribute/field
- added Str encumbrance bonus info to carrying capacity as a reminder to include it in thresholds.
- moved sheet images to github
- fixed saving throw macro calc error
- Aaron has added the ability to change the roll template colors! Just include a color property in your roll template-based macros {{color=X}} where X=name of the color (black(default), grey, darkgrey, white, red, darkred, orange, darkorange, yellow, darkyellow, green, darkgreen, blue, darkblue, purple, darkpurple).
Some Sheet Highlights:
- removed the preset attack buttons(no longer necessary)
- drag/drop sheet rolls to the quick bar
- In accordance to the latest Roll20 update, old ability macros will need to be updated to include "$X", where X is the row number of the repeating item
- added more ability-based skills/info and gave them rolls
- added Surprise and Initiative rolls (both rolls use @SurpriseBonus as modifier)
- added editable macro-text for attacks (allows you to customize your macros)
- added many new sections;
- Movement: with auto-calc rates and current load indicators based off of carrying capacity vs total weight carried
- Wealth: with coins total and carried
- Equipment: repeating rows with auto-calc cost/weight. Armor, coins carried, and weapons costs/weight are included elsewhere and do not need to be included as equipment.
- Sheet worker javascript was used for weight, cost, and encumbrance (thanks to Aaron's TAS script)
- The encumbrance function sets a checkbox to the current load. Current load is determined by comparing the total weight carried to the amounts entered for a character's carrying capacities (normal, heavy, very heavy, and max). Currently these limits are entered by the sheet user. These limits may be automated in future updates.
- Special Abilities: repeating rows w/roll and macro-text
- Spells: repeating rows w/roll and macro-text
- Notes
- added Footer with sheet info
- option to /w gm to-hit table info to the DM when making an attack
- option to toggle a parchment background (void of coffee or Jolt Cola stains). ;-)
