With suggestions(prodding) from Gozer the Gozerian, I finally got around to making some more additions/improvements to the AD&D 1E sheet. Although the sheet has always had a simple "old-school" appeal, I felt that it lacked some core features. Hope these changes are not too far off the mark and will make your 1E game more enjoyable. AD&D 1E Beta campaign 12/15/20: Link 12/15/20 - migration to handle renaming all repeating attributes. This is done to prevent attribute naming conflicts on the sheet. Old repeating attribute values will be copied to the new attributes. Off-sheet macros will need to be updated to the new repeating attribute names. Custom macro-text must be manually edited or else reset (deleted and allow the sheet to auto-fill with new default macro-text). 5/3/20 - color selector added in footer. - updated the NWP check macro-text - removed the coin to lbs conversions. everything is in gp's now. - added language attribute/field - added Str encumbrance bonus info to carrying capacity as a reminder to include it in thresholds. - moved sheet images to github - fixed saving throw macro calc error Latest Changes: 3/6/16 Aaron has added the ability to change the roll template colors! Just include a color property in your roll template-based macros {{color=X}} where X=name of the color (black(default), grey, darkgrey, white, red, darkred, orange, darkorange, yellow, darkyellow, green, darkgreen, blue, darkblue, purple, darkpurple). Some Sheet Highlights : removed the preset attack buttons(no longer necessary) drag/drop sheet rolls to the quick bar In accordance to the latest Roll20 update, old ability macros will need to be updated to include "$X", where X is the row number of the repeating item added more ability-based skills/info and gave them rolls added Surprise and Initiative rolls (both rolls use @SurpriseBonus as modifier) added editable macro-text for attacks (allows you to customize your macros) added many new sections; Movement: with auto-calc rates and current load indicators based off of carrying capacity vs total weight carried Wealth: with coins total and carried Equipment: repeating rows with auto-calc cost/weight. Armor, coins carried, and weapons costs/weight are included elsewhere and do not need to be included as equipment. Sheet worker javascript was used for weight, cost, and encumbrance (thanks to Aaron's TAS script) The encumbrance function sets a checkbox to the current load. Current load is determined by comparing the total weight carried to the amounts entered for a character's carrying capacities (normal, heavy, very heavy, and max). Currently these limits are entered by the sheet user. These limits may be automated in future updates. Special Abilities: repeating rows w/roll and macro-text Spells: repeating rows w/roll and macro-text Notes added Footer with sheet info option to /w gm to-hit table info to the DM when making an attack option to toggle a parchment background (void of coffee or Jolt Cola stains). ;-)