Pathfinder society guide chapter 2 is the character creation guide, only 4 pages and fairly simple. 1. Ability Scores. Use the purchase system, all your ability scores start at 10 and you get 20 'points' to raise/lower you abilities. No Abilities above 18 or lower then 7, race ability adjustments happen after this.
SCORE
POINTS(20)
7
-4
8
-2
9
-1
10
0
11
1
12
2
13
3
14
5
15
7
16
10
17
13
18
17
2. Class and Race. The classes and races from the Core rulebook are unchanged, if you want to use an archetype of your class there may be a few changes but they are found in the society guide (page7-8). 3. Language. Common is free for all, your race and class may give you more, but if you have an Int modifier you can choose more. 4. Skills. Same as in the core rule book. 5. Feats. Pick your feats , no crafting or item creation feats as well as no scroll creation and no leadership. 6. Faction. Pick a faction that best fits your alignment and back story. 7. Traits. Pick 2 traits , only one trait per category, you cant have all combat or all casting. Your faction as addition traits you can pick from but I cant find a website that shows what they are, but they can be found in the Pathfinder Society Guide. I like to pick traits that fill in my back story. 8. Hit Points. We wont be rolling HP in PFS, instead you get your max HP for level 1 then a set amount according to your class after that. 9. Equipment. 150Gold to buy anything as long as its listed as 'always available' in the core rulebook. I think you have to record and track all items bought that are over 25gold. I'm not sure if Fraser's game is going to be a recorded game or playing to just test the water so I do not know if you will need to register your character on the PFS site . or you can just download some pregenerated characters. I still new so if something needs to be corrected let me know.