I run a earthdawn game and I have created macros for each dice roll and named them 1, 2 , 3, etc where it rolls the appropriate dice for a step 1 roll etc. My issue is that you can take modifiers in the game dont add directly to a dice roll but change the type of dice being rolled so a +1 modifer to a normal 6 macro actual calls for you to roll the 5 macro. I have tried to have the macro roll the appropriate step roll for example in the following macro &{template:default} {{name=Melee Weapons}} {{ #9}} but i need a way for the 9 to be a variable so I can have the right dice rolled.