Drew D. said: Chris, I am tremendously excited to start this campaign, and have been anxious all weekend! Mervyn, it is sad to hear that you will be unable to join us. I'd like to ask about poisons before our session begins, so that I can make final adjustments to my character based on their implementation. With that, Chris how do you feel about: Harvesting poison from wild animals Usage of poisons as an item Usage of poison & duration; 3 strikes from a blade? 1 strike? The rules only state that poison lasts 1 min before drying, but makes no mention of how many hits you can make other than you can coat 1 blade/point or 3 arrow heads. Either way is fine with me, I just want to clarify. Would you be willing to consider this homebrew: <a href="http://www.dmsguild.com/product/174709/Poison-Craf" rel="nofollow">http://www.dmsguild.com/product/174709/Poison-Craf</a>... ("Free" on DMsguild, and I donated $15 for it with another group I play with so that I could pass it around guilt free) Looking forward to the sesh! Awesome! Unsure about poisons in the complete sense you're asking about. I mean it is a damage type, but more complex than that I'm not sure. * Harvesting from animals definitely sounds reasonable. Like snakes or frogs, etc. * Unsure what you mean "as an item", like a poison grenade (ie, a poison coated pinecone lobbed over a wall)? * 1 min in an encounter would be several rounds, right, so you could apply the poison and then attack with the weapon (like with a blow dart) * Homebrew and extended books maybe later, just PHB for now. My main concern is unbalancing the game. I like the whole poison character/feel stuff, but unsure how to mechanically implement it to be fair. Poisons can do decent damage and require special skills/tools to harvest, right (DMG p257-258), so unsure. I can grant you have the skills to harvest and the ability to store it securely. Unsure about the rest (poison damage, length poison stays active, etc) but if you were to strike and attack was successful from a poisoned weapon/dart/implement then the poison should be applied the first time. What do you suggest? If a giant poisonous snake harvested does 3d6 and costs 200g. Stuff can you harvest from small snakes and elusive frogs should definitely reflect the gold you would realistically have on-hand (in other campaigns, that is, heh) and damage possible at level 1. Max starting wealth is 5d4x10gp, which maxes out at 200g.