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Making A Dungeon

So, I normally use Pyromancers.com to make my dungeon maps, the only problem is when I import them into RollD20, it shrinks to only be one square large. How can I reformat it so that I can actually use it without it being all fuzzy
yew can resize anything on the map or token layer by selecting and clicking the outer line boxes. This will snap to grid unless yew hold Alt while doing so.
Aye, but they will fuzzy to the point that there is no point in using them.
Ok, so the fuzzy problem is gone. But what are the pixel size of the Roll20 grid?
1356716489
Gid
Roll20 Team
A square unit in Roll20 is 70 pixels by 70 pixels.
I have tried that, yet they still seem a bit to big
1356721326
Gauss
Forum Champion
To align your map and grid I suggest the following thread: <a href="http://community.roll20.net/discussion/3708/map-alignment-and-you-or-101-ways-to-get-your-grids-in-a-row-#Item_1" rel="nofollow">http://community.roll20.net/discussion/3708/map-alignment-and-you-or-101-ways-to-get-your-grids-in-a-row-#Item_1</a> - Gauss
I've been using Pyromancers.com for my maps, too. I've found that exporting the map at a 70x70 grid makes it super simple to get the map to align to the grid. After you upload your map to roll20, you should right-click on the map (it has probably shrunk down to 1x1 grid), select Advanced > Set Dimensions. Now, back in Windows Explorer or Finder, you'll want to click on the jpg or png of the map so you can see what the dimensions of the map are. Then, enter those dimensions into the roll20 dialog that popped up when you selected "Advanced > Set Dimensions". Once it gets set, you can drag the map up to the upper-left hand corner of the page. If you have snap-to-grid enabled, it should all work out. You may need to resize your grid to match your map. Just divide the height by 70 to see how many vertical units you need. Then divide the width by 70 to see how many horizontal units you need. Good luck!
Ive noticed if you dragon drop it doesnt resize and works fine
some people also dont realize that on resizing, it expands on all sides, not just the side yer draging. this in turn, can make yew think yer only doing 5ft expansion, and actually giving the 5 foot to both/all sides.
1356976090
Gid
Roll20 Team
Cycotix, resizing depends on where you're pulling on the scale gizmo. If you pull on the gizmo nodes in the corners, it increases the scale uniformly from all sides. If you pull on one of the two horizontal or vertical nodes, you'll stretch it exclusively on the x or y axis.