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Roll20 Client Download

Hey! I just thought, it'd be pretty neat to have a client download of Roll20, that we can install. So we wouldn't need to use an internet browser to play the game. I also think this would make things a lot more stable and smooth for lower-end computers.
I love this idea, especially for those of us in rural areas that have frequent (sometimes days long) internet outages in the winter, or those that wish to use r20 for their TT session but play in a place without internet. (In rural areas there's lots of places without wireless, or even cell phone service.) Being able to update your online session with your offline one (or vice versa) would be helpful too for those who want to work on their campaign on the go and don't have reliable internet access along their bus/tram route.
I find it highly ironic that there is a request for an installable version of an app designed specifically to be install-free (i.e. play on a tablet, or computer with no permissions, no java garbage, etc)  I'm not bashing you, certainly not!  I fully understand the request...  I just find it amusing.
I had no idea that was the intention of Roll20 when it was made, but let's be honest. It's a common trend that in-browser games are not very steady or reliable at certain points. I think Roll20 could really benefit and do a lot more cool stuff if they opened up a client installation. 
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I understand the request too. Roll20 is such a great tool, originally made to augment the GM's paper-and-pencil game, that now it becomes a replacement for it. The same problem arises, however, in that a group of people need to meet together physically instead of having the greater benefit of reaching many more players throughout the world. I was wondering--how would a download be played? I have an image of six people hunching over a single screen trying to move their characters. -Falsoon
Falsoon said: I understand the request too. Roll20 is such a great tool, originally made to augment the GM's paper-and-pencil game, that now it becomes a replacement for it. The same problem arises, however, in that a group of people need to meet together physically instead of having the greater benefit of reaching many more players throughout the world. I was wondering--how would a download be played? I have an image of six people hunching over a single screen trying to move their characters. -Falsoon It would still be played as it is today, online over the internet from different machines. 
If there's an app for Android and an app for iPad, why isn't there an app for windows? both Android and iPad have web browsers to log into the web app, so why do they have client apps and not the desktop/laptop world?
Im a complete noob and i was spending the last hour desperately trying to find the client until i stumbled over this thread.
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Ada L.
Marketplace Creator
Sheet Author
API Scripter
Pretty sure Roll20 is not going to do this in light of their response to this post:&nbsp; <a href="https://app.roll20.net/forum/post/5648421/roll20-s" rel="nofollow">https://app.roll20.net/forum/post/5648421/roll20-s</a>... As someone who has developed both web and desktop applications, I agree with the points that Nolan brings up. Having Roll20 built as a web-based application allows it to take advantage of the W3C web standards to help ensure that users have a consistent experience across all platforms. This is more difficult to do for desktop based applications since they would have to maintain support for multiple runtime APIs based on different OSs, different hardware drivers, and they would need to have a system for pushing out updates (which could get out of sync among users and make it more difficult to track down issues). Although there are libraries out there for providing common interfaces to these platform-specific APIs, the application would be much more maintainable as a web application.&nbsp; Another great thing about it being a web application is that this makes it very easy for Roll20 to port the VTT into an IOS/Android app as there are some very good, well-tested tools such as Cordova for porting web applications to native mobile applications.