Hey Guys, sorry about that. There were some nasty storms rolling through Ohio last night. I guess one of them took out the cable. Here is what I have captured from the logs. If I missed anything, add away. ______________________ Kyle sneaks into Landbreakers in his HoloScreen. As he is moving through, he overhears bits of a yazirian conversation about a spaceship that has lost life support. He makes it through several of the rooms, getting lucky as he stays unnoticed. He makes it to the brainbot and hurriedly deactivates and installs a holoscreen on the bot. Simultaneously with the deactivation, Eusyl turns on a spoofed chronocom to mimic the brainbot signal, so that no one will know it has been deactivated. On the way out, he is discovered by two janitors. He takes a few potshots with a needler and only hits one guy...barely. He was lucky and resisted the sleep darts. As they run away, Kyle bolts and drags the brainbot out. Getting to the trash dock, he encounters a locked door, which he handily picks. He drags the bot out to the edge of the building and hides. The guys run home to get the aircar to come pick me up. While they're traveling, the spoofed chrono rings and a guy asks for Manuel. Rodworth answers and tells the guy that Manuel isn't available until tomorrow. A little bit later, they come back in the aircar and pick Kyle and the bot up and head back to base. Back at the base, Kyle has a devil of a time hacking this bot. Rodworth listens to the robot babble on about wanting to be free as Kyle finally gets through the security. He finds a hidden set of commands and files that the robot didn't know it possessed. This code altered the robot and its mission radically. It becomes an intermediary between a contact and the person who calls in for information and whether or not they should take a job. We play through a few hours of calls and get the main chrono number that it dials when it gets a call about a job. Digging through, we find a hit about a ship that the robot thinks should be hidden and not be known to the UPF. They discuss recovery options, but choose to leave it there for now. The ship is in orbit and we decide that we're going to take the Claw up to do some investigation. We head up to Pinnacle Station to deliver Mamba some files that we recovered from the brainbot. He's a bit astonished by the amount of information we recovered. He's sending it off to be data-mined. We give him the number of the the contact chronocom and he gives us a deadshot location of the owner of that chrono. It's in one of the tech labs in Styrigi University. We find a small, one-man system ship hanging out in space. When we leave the station, we head over to it. It takes a couple of hours to get there. Upon arrival, it starts moving away, to try to escape. Rodworth starts talking at the ship, negotiating to try and get it to stop. It stops, waiting in a suicide position to crash on the planet, should they deem it necessary. As he approaches, a small HS 3 freighter approaches and a yazirian, tattooed blue with an eyepatch, starts trying to claim the launch. He says that one of his crew stole this launch and he wants him back. Rod negotiates and get the crewman as part of the deal. The captain of the other ship tries to get in on a grapple shot, but Kyle gets our ship in the way. Rod heads over with Sax and tries to get the crewman out. He finally gets through to the drunken dralasite as the freighter makes another poke at getting to the pod. They out manuever Kyle and get a clear shot. However, they don't shoot a grapple...they shoot an assault rocket. The dralasite blows the hatch into hard vacuum and Rod catches him and heads back to the ship. As the freighter captain is trying to line up a shot on us, the UPF show up and attempt to get things under control, but the freighter captain is ignoring the commands. <my cable went poof>