
CHAPTER ONE: LIVING DEAD GIRL This here little enclave of shite-kickin' inbreds and desperate refugees in the Stinkatoe Swamp seemed like a good 'nuff place to lay low for a spell while the zombie apocalypse raged on in the rest of the world. Till the gol' dern walker herd showed up one night. Then it all went teats-up. Soon as the alarm was raised, Ratty Bobby and his crew broke in two. The wererat and some of his people ran to Ol' Zeke's still to snatch some moonshine. The rest of his gang swam out to take The Ruby Mamma Jamma - an elemental airboat, and the only sure escape from this mess. And just like Ol' Zeke, the boat needs moonshine to get runnin'. Meanwhile, Ol' Zeke's taking out some rotters and feeders that are converging on his crapshack. Behind him, he protects Angelica , the Living Dead Girl , a child-revenant who book larnin' types say is the only chance the world's got to stem the undead tide. After taking a vicious bite to the neck, Zeke and Angelica hole up in his boarded-up hovel. They might could hold out fer a while, but if Ol' Zeke meets his maker, he'll be up feedin' in no time flat... What are y'all gonna do? Let's find out Sunday, 9/1, at 9 pm Eastern. Looking for 5 players.
D&D 4e 1st-level
Variation on the delve-style, one-shot
All character builder legal build options permitted (pre-gens available)
Google+ Hangouts for voice chat required
Some experience with Roll20 and 4e are required
At least basic macros required
Those expressing interest in this post or via PM will be given a link to the campaign. There you will find further instructions to secure your spot. Your spot is not secured until those instructions are followed. You will be expected to be on time and stay for the entire scenario (approx. 4 hours). If you sign up for a spot and then don't show without notice, you will banned from all future games this DM runs. If you're late, you'll be kicked and an alternate will be given your spot. There is no room for rudeness or tardiness in the zombie apocalypse. BRAAAAIINNNNS!