
Here's how i met the problem:
Recently i've tried to make quite big map of dungeon composed of dwarven tunnels and caves. Dwarven tunnels are easy go, but caves started my problem. To make nice cave i needed unregullar walls, so i decided to sketch them. Not a big deal, and it went nice with tools from roll20. The problem jumped in when i ended.
And here's the problem:
My map consisted of realy big number of lines, and all of them were considered separate objects with all properties they should have. And that slowed all roll20 really badly. When i refreshed the page it was even worse, because during downloading the page my browser thought something went wrong and asked me several times if it should stop scripts(In which case i got only part of objects on page).
I've thought about consolidating all those lines into one object, but not in a way Group option works(it connects them, but they are still separate objects). I was also thinking about making whole map somewhere else, and then to import it to roll20, but here comes problem with grids - when sketching a cave i'd need to see them. I could of course make a page with grids of proper size, and then sketch on them, but that seems to be crude solution. If u have ideas how easilly make sketched map that will work fine with grids after uploading let me know.
Thanks in advance.