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GM looking for a players pathfinder thursday evening 7:30pm PST (10:30pm EST)

I'm trying to get a game together for Thursday evenings (7:30pm PST Monday/ 10:30pm EST). Pathfinder is the system and new players are welcome. The tone of the game is wacky and easy going. The setting is home brew and the gods are custom. Almost all races and classes are open but I get a veto (that goes double for summoners). As for  starting lvl and gold, nothing has been decided yet. PM me if you wish to join. Please only ask to join if you can commit to the time. I am willing to answer any questions about the game here on the thread.
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Hey Guy. Can you give more information about the home-brew aspect?  Is the world still Golarion ? Can you give an example of wackyness? I've been trying to get into an AdventurePath group, with little success.  Had three feelers out with no response so far.  The lfg just fills up to like 20 people in seconds it seems, before I get a chance to notice it.  But anyway, I have all the pathfinder materials for reference (player companions and campaign settings).  I can fill most roles in a party, I'm not stuck on just one type of character.  But I've been in the mood recently for a rogue... but keep bouncing around on the archetype.  maybe a rogue that specializes in feign magic (use magic device specialist -- though the artificer really gimped that build)  maybe a heavier rogue that morphs into an assassin pretty quickly, this was going to work out really well in the council of thieves game but it disappeared before I got back from the weekend trip.  Throw in some craft alchemy for poisons and making utilities for the group... could be fun.  Harder to do in a non-evil-ish game.  goodly assassin hero?  possible.. hard to justify. [and yes, summoners are ridiculous for players, avoid them.. they work fine for NPC's.. Doctor Frankenstein as a summoner for example would be fine]
okay the setting is the world of Meh, which is my own creation. As for wackyness here are some examples: 1. A ring of uselessness, 2. a type of orc that speak in upper class British accents and are obsessed with tea (normal orcs still exist), 3. Halfing gunpowder empire that is conquering the Elves, 4.  A evil god who has taken a physical form and it the dark lord of all evil but he is as dumb as a sack of bricks. Those are just a few of wacky things that exist in Meh. It is worth noting though that this world does have it's own internal logic. An example is that in one game I played a dumb page opened a dimensional portal which let lose pokemon into Meh and player had to kill them. While this is wacky it didn't just randomly happen, a mage summon creatures from another plane is very common in RPGs I just played with concept to make it funnier.
holy I'm already full! I will post here again if any slots free up.
Do let me know if there are any openings, I am interested in joining this group as well.