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Hakkenslash Playtest - Beginners welcome!

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Hakkenslash! I'm looking for a few more players to run playtests on my new system, Hakkenslash! It's a very simple d6 system, and very rules-light but without feeling anemic.  This is a 'classless' system, but still has a class feel, and allows for a bit more character versatility.  Can a sword-wielding, loudmouthed warrior cast spells? Sure, if hie's got the mental savvy and forgoes his armor at the time!  Can a champion of the divine lift pouches and pick locks? Of course! Although I caution thee, the gods do frown on this.  Can a fireball-slinging wingnut call upon the powers on high to smite his foes?  Well, I have to draw the line somewhere, right? If you're interested in giving Hakkenslash a shot, please do let me know! What you'll need: A microphone, a webcam (not necessary, but it never hurts), a Google+ account as we'll be launching the game in Google Hangouts, and the rules! The rules link is posted at the bottom of the game discription. The first playtest will be this Friday at 1pm MST. From there, it will just depend on my schedule. I'm thinking the game may be on Wednesdays around the same time, though it may fluctuate.  I'll post as I know for sure.  As well, i'm looking for other GMs who are willing to run a few playtest sessions and give feedback on their experience! If you're interested, I've set up a Google+ community  especially for this.
Sounds cool, I'll help test your system. Is there any chance it could turn into a campaign if successful, or just a one-off?
If it runs well and people are into it, I'd definitely love to turn it into a system. I'm already working out a campaign setting for use with it =D
SD Houston said: If it runs well and people are into it, I'd definitely love to turn it into a system. I'm already working out a campaign setting for use with it =D Oh, awesome! Despite its name, I'm personally hoping for lots of RP to get into
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Jack M. said: Oh, awesome! Despite its name, I'm personally hoping for lots of RP to get into The name is actually a play on words in two respects. The first is in tribute to the hack-n-slash style of rpg gaming, the second is in respect of it's being a system hack with a lot of the heavier game mechanics and rules slashed away. Pretty clever, eh? lol
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Okay, it looks like I don't have enough takers for my early day game today, but if I can garner enough interest by this evening, I'll be able to run the playtest this evening! The new scheduled time is posted in the game description