Sundays would be best for me at this point, as I have a separate game as well going on for Saturday over an actual tabletop. If you all wish to play, I would need to know many things... a rather large list that serves primarily to help the game to be more free and friendly, despite the long rule list. I'll just throw it all out here so that we waste little time as possible instead of waiting for posts (I'm awake only at night unless stirred to wakefulness out of necessity - games being part of necessity, I promise you.)
If I am to DM, I would have to lay forth some ground rules...
*Pulls out an old, dusty tome that shakes the table as it slams down upon it*
Now then... I will need.. and by no means must you post publicly; send me a private message.
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Your Age: (if you don't care to give an exact, round it to the nearest 10's.. i.e: 20's, 30's 40's..)
Your game time availability: (Sundays look best so far, but I must know the needs of the whole)
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Your gaming preference: (This is going to be categorized by whether you prefer a more roleplay-centric game, a tactical combat-based game, or something in between. I have seen groups come to a crumble because people did not come into the game with the same expectations as others. Though thankfully none ended on bad notes, it took a lot of micromanaging on the DM's part as well as the few players mature enough to get the game moving again to keep everyone happy enough to have fun. I find that if we all understand the expectations of roleplaying conventions and how far we want to go with 'munchkin'izing our characters, we will all be a lot better off.)
(also, I'm a big fan of party banter, so long as it never comes to fisticuffs...which brings me to...)
*licks thumb to turn this page* This is an old book..
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PVP tolerance: (Do we, or don't we. If we do, there will be no willful killing of other players. None. Pvp in this sense is moreover to the effect of "I steal the gem my friend just picked up" as opposed to simply attacking them.. though I've seen games where it was fun for all players that the thieving rogue was conked about the noggin with a quarterstaff for attempting to grope a helpless female. This was acceptable to both players involved, though. If you crave pvp or despise it, let me know... this is something I would discuss with your teammates, however. This is going to be -your- story, after all.)
Evil tolerance: (If any one player has an objection to an evil party member, there will be NO evil party members. Don't feel as though you're stepping on the toes of other people here. Evil characters can destroy a party and must be handled maturely. I won't live to suffer a game that I run to crumble away over something like this, so know that if you do play evil [and yes, I understand that evil characters have rather heartless roleplay] and screw over the party, your character will be subject to being NPCified... see below. As long as you understand this, can agree with it, and no one has an issue with people playing evil, then you can play evil)
NPCifying: (This is when you either aren't able to show up and your character is pertinent to the plot of the adventure, or perhaps when your character does something to utterly raise the ire of most or all of the party, and I take over your character and act them out as NPC's based on the direction your character was going at the time. This isn't always a bad thing, of course, but it's something I want your opinion on before we play. If you can't show up to a scheduled game, do I have permission to play your character, or do we want to have them hang in the back and soak up xp... or perhaps let a now smaller party divide experience with a lesser factor? Let me know your opinions on this. Note that if your character is completely at odds with the party and splits off to go their own way, they will be NPCified if the party decides they want to seek vengeance. Doesn't mean they'll be killed, but hey, it's all the more reason to get along and play nice...right? Better to retire with friends than with enemies that were once friends. If you have questions on this, let me know, along with your opinions.
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How long can I expect to keep you as a player?: (No tricks or sorcery here.. just a simple answer. This game can go on fairly long and longer still if we all enjoy ourselves.)
May we meet in person (virtually) before the game starts?: I want to meet my players, and I'm sure you wouldn't mind getting an idea as to what I'm like too. This is a favor I ask all of you, if it can be helped. Let's chat sometime!
Technology preferences: Are we going to suffer tokbox or use skype or vent... offer your suggestions, if you please, and whether or not we want to show our pretty faces too: I know some gamers that just don't want to play this game to simply a group of voices (and 90 somethin percent of communication is nonverbal. I saw that somewhere on the interwebs.) Also, I'd reaaaaallly rather not type out everything you see, so you'll have to listen to my abominable voice somehow.
I like this next one... *reveals a page gilded in the finest gold the gods can offer and encrusted in sacred jewels that gently float just above the page itself*
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I am the DM and my Law is Absolute: (I'm still human, however, and can be wrong sometimes.... or often... but I have learned enough of Pathfinder to keep the game moving smoothly. This is here mainly so that you know and understand that if a rule comes up that we're all unsure of, I'm absolutely going to make an adjudication based upon the most reasonable conclusion I can come up with. Is it right or by the book? Perhaps not.. but if it keeps the story and action alive and on FIRE with the HEAT OF THE SIXTEEN SUNS OF AR'KREN AKHOR... then it's going to happen. We can do rules later and remember them for the better next time. Now... while my laws -are- absolute, it does not mean you cannot challenge them... just present it to my attention that you know better than I what a certain rule does. I'm not in favor of slighting the players, and in fact, most rules will go to the players. If they do not, then there's probably a good reason.. I do tend to pull ancient arcana out of 3.5 OGL from time to time, just to keep everyone on their toes. On this page, let me know that you agree to this and punctuate it with a "Gygax". I'll know your sincerity upon uttering this name.
Okay... that's all I need for now. On to my part!
My current time zone is Pacific time zone ( GMT-8:00)
I am a night shift worker, hours are 1900-0700 and I work a Panama shift.
Meaning that I work this friday-sunday. I'm off monday-tuesday. I work Wednesday-thursday. Then I'm off friday-sunday.
This alternates in the same pattern on until February when I work more the more usual hours of 0700-1700 monday-friday. Sundays will be free then (barring being on call, which lasts for a week at a time, currently)
I am perfectly fine with any time of day on Sundays (perhaps even early on sundays for a short session just after I get home from work). When February comes around, I will be good for any time of day on Sundays... my life is just -that- exciting.