Thorsten B. said: > Have the PCs opened their sheet? Have they triggered a change to any trait? Yes, and yes. Okay, I think I have figured this out. This is what Traits macro used to look like: Archery Fighting Style, Extra Attack, Extra Attack, Fighting Style, Healing Potion, Second Wind, Action Surge, Healing Potion, DELETE - Second Wind, DELETE - Action Surge, undefined Deleting Traits does not change that Changing the text of a Trait does not change that However, by adding a Trait called Test, it then reads: Archery Fighting Style , Extra Attack , Second Wind , Action Surge , Healing Potion , War Mage , Test Delete Test again, and it still reads the same way. So therefore: Deleting a Trait does not re-create the contents of the Traits macro, though adding a Trait and naming it does. I am still having this issue. The traits and actions do not update properly, and behave exactly as Thorsten described above. My players and I have opened and closed their sheets, added and removed traits, added and removed equipment and their associated attacks, and the macros still do not call properly. I tried calling the stat-block as Yadera mentioned here: Yadira said: Yadira, old NPCs should've generated traits/actions macros when the sheet was opened. If they didn't then you can force them to regenerate by editing one item in each. You can edit it and then edit it back. Just using the blue statblock macro button that's on the sheet generates the rest of the macros for that NPC, without needing to edit anything. After that first use, you can call them form another macro or token action and they work just fine. :) And at least for my PC's that didn't solve the issue. Would appreciate any help you all can give!