
Ok, even though i don't know what the frick i'm doing, i have embarked upon creating my own character sheet for a homebrew of Chaosium's Stormbringer RPG. From scratch? Lord no! Actually, i am using the Basic FRP sheet from the custom menu in game settings as a starting point & sort of cut/paste/edit my way through it. One question i have so far is that while in Stormbringer, in addition to familiar 3d6 range Primary Attributes that are easy to represent on the character sheet, like: Strength: Constitution: Size: Dexterity: Intelligence: Power: Charisma: you have many "derived" Attributes that are calculated by combining various influences of the above Primary Attributes . These become indicators of things like Hit Points, Major Wound Level, Damage Bonus, & Sorcery; or important modifiers to skill proficiency categories like Agility, Communication, Knowledge, Manipulation, Perception, & Stealth. For example: Damage Modifier: [[floor((@{Strength} +@{Size} -21)/4)]] Hit Points: [[floor(@{Constitution} +@{Size})/2]]. Major Wound Level: [[floor(@{HitPoints}/2)+1]] Agility: [[floor(@{Strength} +@{Dexterity} -@{Size})]]. Communication: [[floor(@{Charisma} +(@{Intelligence} +@{Power})/2)/2]] Knowledge: [[floor(@{Intelligence} +(@{Power} +@{Charisma})/2)/2]] Manipulation: [[floor(Strength + Dexterity + Intelligence + Power)/4]] Perception: [[floor(@{Constitution} +(@{Intelligence} +@{Power})/2)/2]] Stealth: [[floor(@{Dexterity} + @{Power} -@{Size})]] Sorcery: [[floor(@{Intelligence +@{Power})/2]] In any event, while i know how to present these as a trigger on the abilities section of a character sheet, i do not know how to integrate them into the HTML tab of the custom character sheet so that they auto-calculate when data is entered into the Primary Attribute fields. Can any one explain how to write this? :) Thank you so much!!! ;)