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Cannot drag cards to Initiative Tracker

Hi - I'm completely unable to drag any cards to the turn order tool despite following the exact instructions on your how-to for running Savage Worlds. Using the auto-deal function works, but as you know, Savage Worlds has modifiers for initiative that can require multiple cards for one person to be dealt - so that function doesn't work. I need the manual deal then drag to Turn Order to work and it doesn't. The card will not drag to Turn Order - Just drops to the table. I dragged over the number, and every other place I could on it when that didn't work.
1461701304
Phil B.
Forum Champion
Sheet Author
Hey Adam, I'm sorry to say that we do not currently support this functionality at this time. There is currently a post on the Suggestions forum that is suggesting enhancing the deck features, which this would probably fall under. If you want to, you can add your suggestion to those comments and up-vote the thread. <a href="https://app.roll20.net/forum/post/1240005/enhanced-card-deck-features" rel="nofollow">https://app.roll20.net/forum/post/1240005/enhanced-card-deck-features</a> These threads help us decide what new features will be worked on when we have the chance.
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Edited 1461778788
Hey Phil, thanks for the update. Will you please update your How To Guide then? It's listed in point 1.5 as standard functionality with guidelines. <a href="https://wiki.roll20.net/Card_Decks_and_Rollable_Ta" rel="nofollow">https://wiki.roll20.net/Card_Decks_and_Rollable_Ta</a>...
1461781267
Phil B.
Forum Champion
Sheet Author
Oh, I must have misread something, my apologies. The instructions in the "How To" works for me when I try it. If you are trying to use that and it's not working then there might be an issue. Just to make sure, you are flipping the card over on top of the deck (by clicking the "draw" card rather than dragging it) before you drag it to an already existing "turn" on the initiative tracker, correct? It should look like this before you drag it: If you are doing this part, and it's still not working: Which of your games is this happening in? Does it only happen in this game? Has it only just started to not work or has it always been this way for you?
Sure - it's happening in all games, but this is new. My group hasn't done Savage Worlds yet - I was setting up a demo night for a few game sessions and ran into this bug. You can look at my games "Demo Night - Pathfinder" and "Demo Night - Savage Worlds". &nbsp;I've put some tokens on the board with turns assigned and a deck out. I turn over card, then drag and it won't go to the tracker. Any issues with using Chrome?&nbsp;
1461811301
Pat
Pro
API Scripter
Adam - I wrote an API script to deal initiative for SW. &nbsp;You can find it here: <a href="https://github.com/pelwer1/Deal-Init" rel="nofollow">https://github.com/pelwer1/Deal-Init</a> I gave up on the card dragging to init tracker. You might find it useful... Pat.
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Edited 1461833382
Finderski
Plus
Sheet Author
Compendium Curator
What Pat said...I use the script and it works great! &nbsp;To make things even easier, I created a couple of macros for shuffling the deck and then dealing. &nbsp; Macro 1 (Deal-Initiative):&nbsp;!deal-init Macro 2 (Shuffle-Deck):&nbsp;!deal-init --reset I then check the box for In Bar, so they are always at the bottom of my screen. &nbsp;Additionally, the Savage Worlds Tabbed Character Sheet is set up to support this API Script already, by providing a text box to input the Initiative Altering Edges (such as Quick, Level Headed, etc.) The field is in the configuration section and looks like this: &nbsp; And if you can't remember what all the short-hand is for the Edges, hover over the "i" Otherwise, if you don't want to use the API, then you can also manually edit the Initiative Tracker with the appropriate card information for the player...tedious, yes, but still something you can do.
Thanks folks! I'll give this a look :)&nbsp;
Wow! That's amazing and perfect and works! Thank you very much it was easy to setup and functions exactly like I needed it. I'm happy to assist with the drag/drop troubleshooting if you'd like to continue reviewing Phil if you'd like to review - but I will just use this API &nbsp;for my games.