Hello, I know this topics has already been discussed a lot along these boards but I can't seem to find the answer I am looking for. Here it goes : Using Dynamic Lighting, and Line of Sight, I am trying to replicate the RTS fog of war, where once a zone is discovered, the player can still see the map but not in details. Here is how I do it : - Once my players leave a room, I put a token (1 pixel) with "Emits light", 200,-5 (that way it's dim), "Has sight", "All player can see". This token is controlled by "All players". My issue is that this token HAS to be on the Token Layer otherwise, my player don't see the light emitted by it when they leave the room (when they lose vision to it). It bugs me because I don't want my player being able to move this token around or delete it by accident. I tried moving the token to Map, GM and DL layers, but in each case, the players cease to see the light. Am I missing something here ?