Silvyre said: To get a better idea of what you're looking for, what would this script be able to do that a TokenMod macro cannot? What do you mean by handling healing "in a nicer way"? Sorry, again I was on my phone when doing this. Right, so basically I wanted the script made by honey badger. <a href="https://app.roll20.net/forum/post/1216260/script-a" rel="nofollow">https://app.roll20.net/forum/post/1216260/script-a</a>... To be capable of handling AoE Heals or Damage. Right now I can get token mod to handle AoE Damage, as in, it reduces the max hp by the number given to all selected tokens, but I cannot get it to add hp since I believe it removes the + and sets the value instead. For example a !token-mod set !token-mod --set bar1_value|[[+1]] will literally just set it to 1 while doing !token-mod --set bar1_value|[[-1]] will reduce the hp bar by 1.