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[Tri-Stat] Sheet, ACV/DCV not calculating right...

Greetings!  First off, love the site, super happy with it!  I am running a Tri Stat game with some friends on here and I noticed a few things.  I was able to figure out how to fix them and make a custom sheet(Such easy fixes but I had no idea what I was doing took me forever lol), but I thought the changes I made you might want to change on the standard sheet people can pick.   ACV is supposed to be (Mind+Body+Soul)/3, the current way has it Mind+Body + (soul/3).   DCV is supposed to be ((Mind+Body+Soul)/3)-2) currently it is also Mind+Body + (soul/3). Another thing I highly suggest is adding ACV and DCV as roll options on the Combat and Skills/Attribute pages as many rolls are based on them, currently it only lets you choose stats or 1-10.  If you are using d6 or higher you need numbers over 10.  This way with ACV or DCV as options it lets you just roll and see if your attack hits or not. What I couldn't figure out how to fix is the modifiers.  On the standard Tri Stat sheet if you use the Check Modifier field on anything it works, unless you are using Soul as the primary stat on the Attribute page, for some reason it ignores the Modifier box in that one instance. Unfortunately I don't know how to make the ACV or DCV options that I added to the drop downs include that box either.   I'm sure this is an obvious fix to probably but I am brain dead from the last couple of hours and would love some input, I honestly have no idea what I am looking for on these.  I simply used the base script for the Tri Stat sheet and was editing from there...
I will take a look this week, see what I find.
In my test campaign (not the roll20 sheet) I have found and fixed the issue on ACV, and DCV Added ACV & DCV values to be added to the combat skills and Attributes page (which I don't understand the mechanics enough to know why) Anything else I ought to fix while I am at it?
Thanks!  You are amazeballs!  Did you try making an attribute and assigning Soul as the relevant stat?  I couldn't figure out how to fix that issue, it just ignores the modifier box if Soul is the relevant stat, but only on that page and no where else is that an issue.  Outside of that I didn't see any issues, the sheet works GREAT :D The reason for adding ACV and DCV to Combat skills and Attributes is that many of them are attacks or defenses, and the rolls are based on your ADC and ACV.  Having them as options allows players to assign the relevant attribute to the attack and make the roll, that way I dont have to open their character sheet every time to see if it did or did not hit :D Thanks again!
timothy f. said: Did you try making an attribute and assigning Soul as the relevant stat?  I The drop down menu had the value of soul equal to "@{Soul}}", with the extra squiggly parenthesis"  That closed the calculation early, hence the lack of the modifier.   I will put a pull request in tomorrow, and hopefully, you will see the change within a week or so.  
Pull request with fixes
You are the best :D