Currently, snapping is only supported for a square grid. There is a suggestion for adding a snapping mode for hex grids which you might want to lend your support to: <a href="https://app.roll20.net/forum/post/1410811/slug%7D#" rel="nofollow">https://app.roll20.net/forum/post/1410811/slug%7D#</a>... One option you might pursue (I recognize your name from the API forum) is a script that would recreate your paths snapped to the nearest hex grid point. Stephen S. has done some work with this in the past, you might look through the API forum for his posts on it. Stephen's Post: <a href="https://app.roll20.net/forum/post/2912642/slug%7D" rel="nofollow">https://app.roll20.net/forum/post/2912642/slug%7D</a>