
Adversity is the forge of the soul. Will it hammer you into hardened steel? Or shatter you into a thousand ruined shards? We're starting a new long-term Dungeon World campaign. We have an experienced GM and two players. We've got room for one or two more players. We're starting the campaign on Wednesday, May 11th. We'll play every Wednesday, starting at 7pm CST. Each session will last 3 to 4 hours. Check out our listing for more details and what we expect from players: <a href="https://app.roll20.net/lfg/listing/46618/rise-of-the-dark-storm-a-dungeon-world-campaign" rel="nofollow">https://app.roll20.net/lfg/listing/46618/rise-of-the-dark-storm-a-dungeon-world-campaign</a> We'll create characters together during the first session and start exploring the demon-haunted ruins of Vor Havash. What brings you here? What compels you to enter the demon-haunted ruins ... to risk your life ... to risk your very soul? That's what we're playing to find out. Let me know if you any questions or you're interested in playing. You can post here or private message me, whichever you're more comfortable with. Roy