
Okay, so I am using another sheet as the base and modifying it, because well...the original works, I just need to really change content and context for information. I will have more questions for sure, but right now, I am wondering: 1. If there is a way, within the actual sheet itself, for the GM / Referee to input stuff in for the player, but the player can't modify it. Not in the GM notes either. Reason: in Car Wars, characters get reputation (prestige) as well as cash for competing and especially winning Auto Duels. I want a way to track IN the character sheet, where it is visible to the player but not editable by them, where I can record the date/time and the result of any engagements, be they official Arena matches, or ambushes on the road. As well as other information like skill points earned etc as well. 2. Now I am using the OGL 5e character sheet as a base, is there a way to have a drop down on the front page of the character sheet, to select a vehicle type, that hides the other possible tabs? The tabs are: [ Driver ][ Gunners ][ Cycles ][ Trikes ][ 2 Axles ][ 3 Axles ][ 4 Axles ][ Trucks ] So if the player pulls a drop down, and selects say Luxury cars, then the character sheet would only show the following tabs: [ Driver ][ Gunners ][ 2 Axles ] 3. How do I get one field to sum several other fields? In the I want a prestige counter, and cash field on the front page to add up all the awarded points in the rewards tab. 4. Lastly, is it possible to have a skill increased based on a total count in another field. Example: A driver starts with 3 skill points, with one required in a vehicle type (Driving, Trucks or Cycles). The player earns points for each skill based on what they do in a match. To get from level 1 to level 2 costs 10 points, and level 2 to level 3 costs 20 points. Is there a way, that I can total the skills added on points, so that the driver skill (for example) automatically updates when the new skill points are applied? Thanks in advance.