Brian said: Not if you mean "showing both dropdowns on screen at the same time". You can certainly make a macro that contains two different queries each with a dropdown, but the second won't show until you confirm your selection for the first. I mean, you could in theory have a single dropdown with an item for each and every possible attribute+ability combination, but that would be... long. I can't think of a means to accomplish this without the API Showing both is absolutely what I'm looking for, unfortunately, to attempt to save my players time. I'm not sure that there's an API script that exists to manipulate that, though. Or if there is, I'm not aware of it. Silvyre said: If those Abilities do not contain any vertical bars, commas, or closing curly braces, you could call those Abilities directly inside of a Roll Query without issue. If they do, you would need to either remove those characters (or replace them with HTML entities) in order to call those Abilities within a Roll Query, as per Advanced Usage for Roll Queries and Roll Query Troubleshooting . As an alternative, you could task your players with writing and maintaining their own "menus" of Ability Command Buttons . For example, &{template:default} {{name=Ability Menu}} {{ [Magic Missile](~Character Name|MagicMissile) [Jump Check](~Character Name|jump) etc. }} I'm already aware of the basics. Below is the current code (using PowerCards). I'm actually looking for a means of populating a dropdown without manually inputting every attribute (9) and every ability (25). Players creating their own individual macros is basically impossible using the second suggestion. They'd need 25*9 macros alone to cover all of the options. More if they have multiple Crafting or Martial Arts abilities. Which is why I asked about populating the list easily. I perhaps, failed to establish that I meant automatically, and without requiring hundreds of macros for my players (who already have a minimum of 20 macros on their bar). !power
--charid|@{selected|character_id} --corners|10 --format|solar --name|?{Action|Test} --leftsub|?{Stats used| Strength + Athletics} --rightsub|Motes used: ?{motes|0} --Roll: [[ [[ ?{Dicepool|0} + #stunt ]]d10sa>7 +?{Bonus Successes|0}]] successes. ?{Doubles|10}s are doubled.