That is a neat idea and would make it easy. Note you can find some free map texture background tiles in the Art search tab, GM can drop them on the tabletop and drag to expand or copy-paste to tile. I think that would be the built-in workaround in the meantime. Here are a few related Suggestions threads, to also consider voting +1 and add your comments, Advanced Mapping/Drawing Tools for the Background Layer <a href="https://app.roll20.net/forum/post/1663650/advanced" rel="nofollow">https://app.roll20.net/forum/post/1663650/advanced</a>... Some Basic Map Editing Improvements <a href="https://app.roll20.net/forum/post/1775590/some-bas" rel="nofollow">https://app.roll20.net/forum/post/1775590/some-bas</a>... Token/Tileset Copying for a Set Area <a href="https://app.roll20.net/forum/post/2251336/token-sl" rel="nofollow">https://app.roll20.net/forum/post/2251336/token-sl</a>... Ability to cut apart textures, texture tiling <a href="https://app.roll20.net/forum/post/1401271/ability-" rel="nofollow">https://app.roll20.net/forum/post/1401271/ability-</a>...