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Mutant And Mastermind 3rd Edition - Broken Toughness Roll

1463456911

Edited 1463456935
I was testing a fight against 2 character and I realised that the toughness check try to count the points added to the toughness check (you can't add points in this stat) so there is always a message telling me that there is a missing information for the roll and the result never add it's bonus to the result, it also dosen't count the injury modifier. I made a test with a character with 100 toughness and 50 injuries (that yould make a check at +50 (100-50)) and it's only showing the result of the dice (1 to 20). Can I do something about it ?
It used to work not long ago, but got broken when they moved the abilities / powers and such yo different tabs. We've just been doing it manually. 
The Toughness macro in the M&M 3e sheet doesn't work properly as the Points column doesn't have a 0 in it. I know that in M&M 3e you can't put points into Toughness directly but without a 0 the macro returns an error and a flat number without any modifiers added into the roll. I'm hoping that the team/person can somehow edit this so that the entire sheet can be automated for rolls needing to be made. I would recommend the creator of this sheet to put a 0 in the Points column. It can remain a grey box but there needs to be a number there.
I simply made a macro that roll 1d20+stamina+toughness misc - injuries to do the job for the moment ^^ I don't play on roll20 but i do have the core book for DC universe so I test the fighting rules and I test some match up between characters
Make sure you're keeping the PLs somewhat close.
i never actually made a quest for the moment but im looking to it, does the difference of PL make a big difference ? I haven't tested yet the difference betewwn PL.
1466652999

Edited 1466653049
If you go into the attributes page and simply add "toughness-points" with a value of 0 it will fix the toughness roll bug. We found this fix in our game
If no one has found a fix for this by Monday, I will take a look.  I can offer not promises, but I've had lots of fun smashing evil doers and killing player characters using the system.  So, I will, at least, look.
nice thx ^^
Nathan S. said: If you go into the attributes page and simply add "toughness-points" with a value of 0 it will fix the toughness roll bug. We found this fix in our game Bit late to the party but I can confirm this works and it'd be nice if this could be fixed