
"The world has been in too much peace for too many years. It is the year 5344, only a few years since the grand war of the machine and magic and a few more years after the death of Armus Falahail, last keeper of peace, assassinated by forces unknown. Now, the world has been sucked of all it's essense, be it through divine or arcane magic. Slavery, death and extreme climates have taken over this world, destroying it and reshaping what last bits of it can be found to what doom fanatics' imagination could not even describe. Slavers or slaves, nobles or scums, there are heroes left in the world, be them heroes of humanity or inhumanity. Orcs have become the masters of technology. Fairies have tamed magic. Humans can tread to none, still the offsprings of orcs and humans, the dwarves, and the offsprings of fairies and humans, the elves, still contain some of their ancestors talent, but they are slaves at best. Other than those, undead roam the cursed lands, most of them mindless, mechanical and magical beasts along them, freed from their tamers and masters and accustomed to the savagery of Hamval." This is a brief intro for a game i am trying to create. More info will be added soon. Anyone interested pm me. Additional Info (on the campaign rules): Epic6 campaign. That means that the players begin at level 1 and end progressing levels at level 6, when they are considered near-legendary. The playable races are Humans, Elves and Dwarves. Fairies and Orcs are negotiatable. The playable classes for all races are Fighter, Rogue, Barbarian, Cavalier, Monk. Humans can gain 1 levels of Wizard/Sorcerer and/or 1 level of Cleric/Oracle. Elves can gain 3 levels in Wizard/Sorcerer. Dwarves can gain 3 levels in Cleric/Oracle. Players begin at level 1. 15 point-buy system. Standard Pathfinder rules which can be found in Paizo's official page. No 3rd party material. No prestige classes. Racial traits/feats under DM's discretion. Racial spells available to all races. Elves cannot be lawful. Dwarves cannot be chaotic. Additional Info (on how to join): Just post that you are interested in the field below and the general class you wish to play. I will contact you as soon as possible. Additional Info (on the campaign idea): The idea is that there will shortly be a map of the playable world. Be patient as this is a project that was recently created. I am aiming to have 3 groups of 4 people in each one. Each group will have a different day for their session and cooperation/interaction between groups will be possible. Gaming sessions will last 2-4 hours unless a special event changes this. Until we gain 4 players we cannot begin playing. These information can be found in the game page: <a href="https://app.roll20.net/lfg/listing/8369/the-lands-of-hamval" rel="nofollow">https://app.roll20.net/lfg/listing/8369/the-lands-of-hamval</a> There will be information added in the primary page. The time is flexible (depends heavily on the group) to up to 6 hours earlier or later.