First and foremost, I'm not saying that I will put together this game, but am merely considering interest between players on Roll20 and if this is something my existing group would like to see. The Premise: I currently run another game of Exalted 3e, and the Circle has been around for nearly a year in the setting, causing their own kind of chaos. I'm considering running a second game, where a second circle would be established, and would occasionally cross paths with the primary group. Effectively, telling a story from two sides - showing one group the aftershocks of the other's influence, and allowing broader stories to be told, with the implication that they're not the only Exalts out there. The Benefit: You're coming into a group of people who are established, and willing to work with people. They're welcoming, and we've basically built ourselves a community, over several years in many of the player's cases. Circles that cross paths mean you can tell stories with people who aren't necessarily in your regular group. You can build more intimacies, character interactions, and sometimes (based on schedules), we can move characters between circles to resolve any conflicts. We even have an Exalted In-character RP chat for players who wish to handle anything between sessions. More people means even more opportunities for such interactions. I'm a GM with almost 10 years of experience, and 20+ years of experience as a player. Specifically, I've GM'd nearly as long as I have been interested in Exalted, and, as a result, am comfortable with homebrew, and working with players on custom charms, evocations and artifacts, as well as conversion from older editions. The Cons: There is going to be an XP discrepancy between the circles . It's inevitable. The current group started as Experienced (after a reboot), and are 50 XP in now. The new Circle would likely start pre-exaltation mortals, making an obvious gap in power. Not everyone in both groups are going to get along. Let's face it, not everyone gets along with everyone else. Some personalities clash, and sometimes it's impossible for people to find a middle ground. So long as it's not outright antagonism, and everyone can be civil however, we should be able to find some sort of situation that works for everyone. I'm exacting in what I want from players. This probably puts people off, but I'm pretty particular about what I want in players. Having had several flakes, and generally poor experiences with some players, I tend to take a while to choose, and establish players into my games in order to avoid people bailing 2 or 3 sessions in - something that I have had happen several times over several games. Beyond those things, my general goals for groups are the following: A circle of 3-4 players (the existing one is 6, and I would not run a second circle of 6 players) I trend towards a 50/50 margin of male to female players; my current group matches that (3 male players, 3 female players. The circle also matches). Exalted is a game of mature subject matter, players are expected to handle some mature content at the table without feeling offended, or like I've 'invaded a safe space'. Gaming is supposed to be fun for everyone. Use common sense on what you might believe I'm willing to portray in a setting where Breeding is a status symbol, Selective Conception is a merit, an Elder Evil captures and tortures children in Battle Royale-style survival games to pick her next servant, and Slavery is considered the societal norm. The ability to vocalize issues you have with me, my game, players, or content is necessary. If you don't speak up, it can't be fixed. So long as it's not disruptive to the game. Don't silently fume, or think I'm unwilling to work with you until such a time that you leave. Players should respect each other, and feel free to express themselves. I don't care about race, gender, or sexuality. Those are things that have no bearing on whether I'm going to game with you. Your ability to handle yourself in social situations is what I care about. If you're a bigoted jerk, I don't care if you're straight, gay, black or white: I'm not spending my time with you.