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Pathfinder Rappan Athuk Campaign. Monday Night 7pm to 10/11pm EST

Finally have some free time again for Monday. Looking to start up a Pathfinder: Rappan Athuk Campaign. It's going to run from 7pm to 10pm EST or later on Monday Night. Most night end around 11pm EST. Its going to be weekly but may skip a week with the holidays around the corner. Looking to recruit around 5 or 6 players who can be pretty consistent. This campaign is extremely deadly. So if you make a character have a backup ready. Material that is allowed: Pathfinder Core Rulebook, Advanced Players Guide, Ultimate Combat, and Ultimate Magic. May allow Psionics from Dreamscarred Press. Haven't read the books but have the material. Characters start at 1st level. 20 Point Attribute Build. I don't need a rich background for characters. Essentially you are going to Rappan Athuk to rid the evil of this horrendous place or loot the place for power. Please contact me at <a href="mailto:lastgrasp@yahoo.com" rel="nofollow">lastgrasp@yahoo.com</a> if you are interested. I am planning on starting up on Monday 12/10. Many hundreds of years ago, the forces of good allied to destroy the main Temple of Orcus in the ancient city of Tsar. With their temple in ruins, the surviving high priests of this accursed demongod fled the city with an army of enemies on their trail—an army of heroic fighters, clerics and paladins—led by Zelkor, a powerful wizard. The exact fate of these evil priests was then unknown, for not only did the remnants of the followers of Orcus disappear from all human reckoning, but so did the army of light that followed after them disappear as well. Some said that in the eternal scales the loss of so many good men was a fair price to pay to rid the world of so much evil. The evil cult, however, had not been destroyed. The surviving priests and their followers instead settled on a hill near the Forest of Hope, a sylvan woodland near the Coast Road. There they found a vast underground complex of caverns and mazes, carving out a volcanic intrusion beneath the hill. There, the priests of Orcus found the perfect lair to continue their vile rituals. For many years, they carried on in secret, hidden from the light and from the knowledge of men. Many years later, their underground delving completed, the evil priests erected a hideous mausoleum and a sunken graveyard atop the hill. It is believed that these graves are in fact the final resting place of the pursuing army of heroes that had been destroyed to a man. Soon after the mausoleum was erected the peaceful creatures of the wood began to disappear. Though many rangers and druids investigated these happenings, the cause of the creatures’ disappearance was not immediately determined. Some years later a powerful group of adventurers, led by Bofred, a high priest of Thyr, investigated the evil happenings and found the sunken graveyard leading to a labyrinthine complex. Bofred and his companions found great hordes of evil creatures in the complex. Though some of his companions returned from their expedition, telling tales of fantastic treasure and ferocious monsters, Bofred was never seen again—lost in the catacombs beneath the cursed mausoleum. For the last one hundred years, ranks of adventurers have ventured to the newfound dungeon. Many fell prey to bandits and monsters in the surrounding wilderness. Rumors suggest that of those who survived to reach the mausoleum and sunken graveyard, most were slain by guardians of green stone or perished on the very first level. Those rare few who return from deeper treks speak of horrible undead and creatures that cannot be slain. All who have explored Rappan Athuk offer this one universal piece of advice: “Don’t go down the Well.”
Will also be using probably google hangout for voice chat. So Mic is required to play.
7-11 EST? It's rare that I find perfect hours and my preferred system in the same place, what kind of information beyond "I want to play" would you like emailed to you?
Just e-mail me with what type of character class you wish to play and then eventually a character sheet. Right now I have three players interested in the campaign. So far it looks like its going to Rogue, Barbarian, and Paladin. I'm looking for 5-6 player group.
Since the campaign setting uses the generic world of Necromancer Game which is loosely connected through various model. The Gods are bit different from the ones found in the Pathfinder Core Rulebook. I'm posting the Good/Neutral Gods of the Campaign. So if you play a divine character you associate with one of them. Mitra, God of Law, Justice and the Sun Alignment: Lawful Good Domains: Good, Healing, Law, Protection, War Symbol: Scales bearing twin flames Garb: White and copper robes trimmed with gold Favored Weapons: Longsword Form of Worship and Holidays: Last day of every week, families gather to feast and commune. Typical Worshippers: Paladins, fighters, monks, farmers Thyr, God of Law and Justice Alignment: Lawful Good Domains: Good, Healing, Law, Knowledge, Protection Symbol: Silver cross on a white field Garb: White robes trimmed with silver, purple or gold — the colors of kingship Favored Weapons: Light or Heavy Mace Form of Worship and Holidays: Last day of every month, on the last holy day of every year is set-aside for non-royalty to have their grievances heard. Typical Worshippers: Humans, Royalty Muir, Goddess of Virtue and Paladins Alignment: Lawful Good Domains: Law, Good, Protection, War Symbol: Blood-red upraised sword on a white background Garb: White wool robes with an upraised sword and hand in red. Favored Weapon: Longsword or bastard sword Form of Worship and Holidays: Regular worship and fasting on the eve before known battle or before confirmation or promotion of the ranks of the faithful. Typical Worshippers: Humans and paladins Freya, Goddess of Love and Fertility Alignment: Neutral Good Domains: Animal, Good, Healing, War Symbol: Falcon Garb: Robes and cloaks of white, trimmed with white fur Favored Weapon: Longsword, longbow Form of Worship and Holidays: Harvest moon feast and before large hunts Typical Worshippers: Human females Arden, God of the Sun Alignment: Neutral Good Domains: Air, Good, Sun, War Symbol: Sun staff (staff with a bronze sphere containing an ankh) Garb: Ivory tunics and tabards, emblazoned with sun shaped embroidered gold Favored Weapons: Sun staff, short sword Form of Worship and Holidays: The holiest of celebrations occur during lunar eclipses, followed by high noon on the summer solstice. High noon marks a regular prayer time for most followers. Typical Worshippers: Of old he was worshiped by humans, though Arden is not currently worshipped on this plane. Telophus, Lord of Crops and the Seasons Alignment: Lawful Neutral Domains: Air, Animal, Earth, Fire, Plant, Water Symbol: Raining cloud partially obscuring a radiant sun Garb: Green and earth tone woolen robes and vestments Favored Weapon: Sickle Form of Worship and Holidays: Telophus is worshiped by harvest and planting celebrations as well as the first frost and first thaw. Typical Worshippers: Farmers and halflings, some druids revering his natural cycle aspect. This god is the embodiment of the uncaring changing seasons. He is prayed to not so much to bring good crops, but to be convinced to hold off the early frost or bring the spring thaw. He requires appeasement and devoted following, being known to test his followers’ faithfulness and resolve when it suits him. Telophus, Lord of Crops and the Seasons Alignment: Lawful Neutral Domains: Air, Animal, Earth, Fire, Plant, Water Symbol: Raining cloud partially obscuring a radiant sun Garb: Green and earth tone woolen robes and vestments Favored Weapon: Sickle Form of Worship and Holidays: Telophus is worshiped by harvest and planting celebrations as well as the first frost and first thaw. Typical Worshippers: Farmers and halflings, some druids revering his natural cycle aspect. Kel, Goddess of Self-Sacrifice, Lady of Protection Alignment: Lawful Good Domains: Good, Healing, Law, Protection Symbol: Kite shield of purest white Garb: White robes trimmed in blood red Favored Weapon: Shields of all types for shield bash Form of Worship and Holidays: Evening prayers for protection and health at vespers. Special holy days on the eve of the solstices and equinoxes for the coming season. Typical Worshippers: Humans, Guardians, Paladins, though not currently worshipped. Vanitthu, God of the Steadfast Guard Alignment: Lawful Neutral Domains: Law, Protection, War, Healing Symbol: A gray shield emblazoned with a stylized black fortress tower Garb: A gray tabard with a black tower sigil Favored Weapons: Spear Form of Worship and Holidays: Prayers are often said to Vanitthu at the start of sieges or by guardsmen prior to heading out on the beat. Typical Worshippers: Barristers, judges, guards, professional soldiers, military officers and nobles. Know evil gods: Orcus: Demon Lord of the Undead, Tsathogga: Demon Fog God, Hecate: Goddess of Evil Magic, Set: God of Evil & Night, Kal'Ay-Mah: The Black One, The Black Mother, Hel: Goddess of Death, Lady of Pestilence.
As far as background go I mentioned you don't need anything special. The group is going to start off knowing each other. You are from Bard's Gate, which is large city in the world. Through taverns rumor and research you learned that their alternative entrance to Rappan Athuk outside of the Trading Post of Zelkors Ferry. The main entrance of the mausoleum is extremely deadly(IE meant for higher level characters) and the surrounding area has the same level of deadliness. So the group at the start of the first session will be arriving at Zelkor Ferry at the start of the first session. Getting settle in and ready to explore. The main motivation of the group should be the destroying the foul evil place once and for all or the rumor of the vast amount of wealth, knowledge, and magic that lie within the complex. Some Key Points: -The Rappan Athuk is not some secret area of the world. Rumors have spread throughout the region of this deadly complex. Hundreds of Adventurer parties have ventured to the region over the decade to explore and plunder. Not many if any have ever returned. -The Campaign is setup as a sandbox. So depending on where you go and the actions you take you can potential find something very trivial or something well beyond your mean. This is a very large campaign with numerous area to explore. -The majority of this campaign is a dungeon crawl.
Game will be Starting on 12/10/12. This Monday at 7pm EST. Still looking at adding one more players. Please contact me at <a href="mailto:lastgrasp@yahoo.com" rel="nofollow">lastgrasp@yahoo.com</a> if you are interested. Looking for consistent players.
I am Very interested in this game but I wouldnt be ready until 7:30 Est and I can any class. I mostly want to know if game is full and if my time would be a major issue
Looking to add a couple more Players for my Rappan Athuk Campaign. We just finished up session 5 last night. If you are interested in joining the game shoot me an e-mail at <a href="mailto:lastgrasp@yahoo.com" rel="nofollow">lastgrasp@yahoo.com</a> Couple of Notes: Must be able to Show up on consistent basic. Also mature. Looking for players who aren't trying to "win" D&D by making the most broken character you can find. ;-) Group so far is Rogue, Paladin, Cleric. Looking to add two more people. Game run every Monday. 7pm to 11pm EST. We just google hangouts for chat. Roll20 for VTT. Link to our Campaign Journal on Paizo <a href="http://paizo.com/threads/rzs2p879&page=1?LG-Rappan-Athuk-Campaign-Journal" rel="nofollow">http://paizo.com/threads/rzs2p879&page=1?LG-Rappan-Athuk-Campaign-Journal</a>
Hey, I am free monday nights and I have actually been looking for a rappan athuk campaign for a while! What level are you guys?
I'll chime in since I'm one of the party members. We are currently at 3rd level heading towards 4th. Right now we are in the 'pre-dungeon' for Rappan Athuk. In this dungeon there are 3 levels and we just began the the 3rd level last night. Would love to have a 4th and even a 5th.
Well, I definitely am interested! I can play pretty much every class, but I would enjoy playing a zen archer monk
If you haven't already send an email to <a href="mailto:lastgrasp@yahoo.com" rel="nofollow">lastgrasp@yahoo.com</a>. He is our DM.
Thanks Karmic for answering. Possibly looking for one more player. So you are interested shoot me an e-mail.
Looking for one more players. If you are interested shoot me an e-mail at <a href="mailto:lastgrasp@yahoo.com" rel="nofollow">lastgrasp@yahoo.com</a>
Looking for one more players. If you are interested shoot me an e-mail at&nbsp; <a href="mailto:lastgrasp@yahoo.com" rel="nofollow">lastgrasp@yahoo.com</a> &nbsp;
Email has been fired off at ya, Steve. &nbsp;Looks interesting.
Bumping. Recruiting one more player for Rappan Athuk. We are 12 session into the campaign and looking to add one. If you are interested shoot me an e-mail at <a href="mailto:lastgrasp@yahoo.com" rel="nofollow">lastgrasp@yahoo.com</a>
Email sent if there are spots
Bumping. Recruiting one more player for Rappan Athuk. We are 12 session into the campaign and looking to add one. If you are interested shoot me an e-mail at&nbsp; <a href="mailto:lastgrasp@yahoo.com" rel="nofollow">lastgrasp@yahoo.com</a>
Sent you an email. This is some pretty good stuff you have going on here. Really liked the back story.
I wouldn't let that Alpha guy in. He is no good. You should take me instead. Nah, jk. Although if you find yourself in need of another, I am available and always looking for more fun. Shooting an email to the boss man.