Hey Brian, and welcome to the wonderful world of Roll20! I feel your pain on the token search front; there was a time a couple years ago when the image search function was pretty good. Those days are gone. Today's search function is pretty universally considered virtually worthless, unless you're looking for Marketplace items. There is a LOT of great stuff in the Roll20 marketplace, but using it can get expensive. So, a lot of us have to rely on the search tools we have, and that's not much. I believe the main problem is the fact that Roll20 doesn't have a massive team of high-priced attorneys available to fight copyright lawsuits, and hence, has to act in a strongly defensive manner. Specifically, they do everything they can to ensure that copyrighted material is not officially allowed on the site. However, as you know, once the image is on your hard drive, you can import it as you like. This includes stuff that may or may not be officially 'allowed', but since nobody's gonna see it but you and your friends, who cares. So, like you, my image search setup is the following windows: Roll20 Google Image Search GIMP (to import the images I find, and convert them to .png as needed) My hard drive's Roll20 Images folder If I can't find something good on Roll20's search, I look on google. If I need to, I run it through GIMP to clean it up. Then I can just drag-and-drop into Roll20 as needed. I also maintain and frequently add to my supply of images, which I find just randomly surfing the intrawebz. I've got a folder just for battle maps, some for map-making pieces (like trees and boulders), some for tokens (monsters and PCs and whatever), and some just random stuff (weapons, backpacks, whatever). This helps a lot when building scenarios, and gives you a good supply of stuff to work with when all else fails. Good news, however, is the rumor that Roll20 is about to launch some sort of upgrade to their image search capabilities. I think a lot of us are looking forward to seeing what this turns out to be! Regarding locking into place, I don't think so, without the use of an API script I think I saw once (probably made by TheAaron.) My workaround for this is to build my maps on the token layer, then select-all to move things onto the map layer to 'lock' them into place. It still takes a bit of shuffling around to get the desired result, but it works. Hope this helps. -Phnord, The Guy Who Likes Maps A Lot