So I've used dynamic lighting many times before without an issue, but for some reason today it just doesn't seem to be working. I have a map that I've drawn all the obstructions on in the dynamic lighting layer for walls and such. I have placed player tokens on the map (token layer) and made sure they're set to "Has Sight". I have the page itself set with Dynamic Light enabled, Enforce Line of Sight enabled, Restrict Movement enabled, and Global Illumination turned on. The problem seems to be that when I select a player token and hit Ctrl+L to test it and make sure I've set it up correctly, nothing happens. In addition, the typical color shift from GM Opacity being relatively low isn't occurring. Any ideas what I may be doing incorrectly?