So I've managed to build an RPG system with the help of a few friends, but its been a while since it was played and it has been heavily modified since those tests. I don't know how to explain the mechanics besides to say its a happy medium between rules based and free form, and very much built on the idea that as a DM I don't like saying "No, you can't do that." The system features viable melee, ranged, and magic, and the combat itself features very situational damage/injuries (you don't deal damage to something's HP, but rather to the something). Melee and range focus on called shots, while magic allows (partial) control over a chosen school rather than being limited to spells from a list. The skill checks and challenges system rewards players for having talents while not heavily penalizing you in skills you have no training in at all. And to top it off, you'll never roll any dice but d6s. If you're an experienced and creative player I'd love to have you look over the system to help improve it and I'm sure some fun will be had. I would prefer experienced players, but I'm always willing to make exceptions for exceptional people. The games will take place on skype and roll20 (for the grid). I want to host either monday, tuesday or wednesday and any time in the evenings (5PM CST) or later works really well, but timing depends on all the players. PM me or comment here.