Jujitsu G. said: If you roll on individual non-killing damage dice a 1 STUN, it results in 0 BODY, 2-5 STUN results in 1 BODY, and a 6 STUN is 2 BODY. Is there a conditional you can put for rolled damage to show both results? Here is a way to display both (without using an API Script ), but it's not very pretty (and will still take a bit of mental math to sum the STUN): /roll ceil((d6 - 1) / 4)
(Rewritten with added roll highlighting to emphasize the dice roll:) /r ceil(d6cs>1/4-1/4) Try out the above macro; you can see the d6 result (the amount of STUN), and then it calculates the BODY. Essentially, that ceil() function and its contents replace a single d6. So, you'd sum that 4 times for your '4d6 Non-Killing Damage': /r ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) You could handle variable amounts of dice through a drop-down Roll Query , e.g. /r ?{Number of dice|
1, ceil(d6cs>1/4-1/4) [1d6] |
2, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [2d6] |
3, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [3d6] |
4, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [4d6] |
5, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [5d6] |
6, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [6d6] |
7, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [7d6] |
8, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [8d6] |
9, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [9d6] |
10, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [10d6] |
11, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [11d6] |
12, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [12d6] |
13, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [13d6] |
14, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [14d6] |
15, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [15d6] |
16, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [16d6] |
17, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [17d6] |
18, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [18d6] |
19, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [19d6] |
20, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [20d6] |
21, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [21d6] |
22, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [22d6] |
23, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [23d6] |
24, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [24d6] |
25, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [25d6] |
26, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [26d6] |
27, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [27d6] |
28, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [28d6] |
29, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [29d6] |
30, ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) + ceil(d6cs>1/4-1/4) [30d6]
} If this isn't your cup of tea, then an API Script is definitely your best bet. (Access to the API is available in games in which the Creator
has an active Pro subscription.)