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I don't really like the way you make things bigger.

This might be a completely personal sentiment which nobody agrees with, but I find the stretching mechanics in this game really awkward. In MS Paint you grab one of the corners of a thing you've selected and drag it, and then it expands just from that corner, and not out in all directions. This is great, 'cause you know exactly how big the thing's gonna end up. It's even worse than it would be in this game's format, though, as things always need to snap to the grid, so it's infuriatingly difficult getting something to be "four squares big" as you need to drag the corner into the middle of one of the outer squares to get it the right size, rather than just dragging it out into the corner of a square and it staying there.
I actually kinda agree with this...however ive gotten used to moveing the map/background to the center of the layer and stretching it. yeah, i put my vote on this lol, id like to see this "fixed"
This has been a common complaint that I've seen in my short time here.
1355319093
Gauss
Forum Champion
While not a solution to the problem of where an image stretches from (center vs corner) you can hold down the Alt button while stretching and it will not snap to grid. - Gauss
1355320551
Dylan G.
Pro
Marketplace Creator
Sheet Author
Agreed. Matching maps with grids up to the game grid, or stretching to a particular size to match something else becomes a little more tedious than I feel it needs to be. Not the most necessary thing, but I would be super stoked if this happened.
1355320609
Gauss
Forum Champion
Dylan, are you using the 'align to grid' tool? It should match things up pretty closely. - Gauss