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How would you enter a dice rolling mechanic for SR4?
"/roll xd6>4" will count the number of successes but how do you make it also count the number of dice that roll 1's (or "glitches")?
No... you keep track of the 5's and 6's (successes/hits) AND the 1's. If you roll more than half the dice pool in 1's but you still get a success then it is a normal glitch. If you roll more than half the dice pool in 1's but get NO successes then it is a critical glitch.
Long story short. Needs to count the number of dice that are >=5 and also count the number of dice that are = 1. Is it possible to get two outputs in a formula?
Ahhhh, unfortunately I think you will need to add up the number of 1s yourself. I do not see a way for the Dice roller to check for multiple levels of successes. On the plus side, 1's are highlighted red so should be easy to count up.
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