Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

[7th Sea] The Making of a Saga

I am currently making a 7th Sea second edition sheet, being tested in  this campaign on the dev server.   I would also like to call attention to  Havoc's creation .  Its a 7th Sea sheet that is not loaded to github (yet) and lacks buttons, but looks good and, more importantly, finished.  
Awesome. I have a game starting tomorrow. I'll look forward to seeing this completed. :)
Okay, I think I am close to 90% done.   Couple questions:  Five dots in a skill mean all of your dice are exploding (roll and 10, roll an extra die).  Does that affect only the skill dice rolled or every dice rolled with that skill?  For example, using the Finesse and Weaponry skill (rank 5) to stab the button hole of a particularly annoying courtier would allow every weaponry die to explode, or both the Finesse and Weaponry dice? Normal exploding dice, when you roll a 10, you add it them together; is this the same way for 7th Sea or do you count it as a separate die for counting raises: For example, is a 10 followed by a 3, is this a 13, or a 10 and a 3? Death Spiral: if you take four normal wounds, and then gain a fifth, is the 5th a dramatic wound, or simply a normal wound?  If you have no wounds, and take a dramatic wound, do the normal wound boxes fill up to the dramatic wound?
I will try to answer some of your questions: 1: To my understanding, all of the dice explode. It's simpler and more in tune with the spirit of the game and no distinction is made between skill die and trait die once the pool is assembled. 2: A 10 and a 3. At page 146 it's said "all dice that roll a 10 explode, allowing you to roll an additional die and add it to your total." Additional being the key word here. Also, if you only added the die, that would be almost no advantage at all, considering the way raises are counted. 3: If the character had no wounds, them yes the fifth would be a dramatic wound, for it would fill a star in the death spiral. The normal wound boxes would not fill up to the dramatic wound. The system makes a clear separation between normal wound and dramatic ones.  I hope i have been useful, i will start a 7th campaign soon and a sheet like yours would help a lot. Thanks for your work.   
Awesome work! Thanks for all the hard working making this happen. It will really make the game run a lot smoothier.
Pull request , finally, for 2e sheet
How will the sheet be listed? I don't see it but I might have missed it.
Having merge issues.  Will post again when I figure them out.