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Warhammer 40,000

Greetings. I run a 40K game (not the RPGs or spinoffs) every Friday night. and one issue my players and I have is the use of terrain. What should we do to avoid confusing situations. One is elevation. 
Perhaps topographical map markers (elevation lines) with each line marked with a text box for its elevation?
1468747047
plexsoup
Marketplace Creator
Sheet Author
API Scripter
Can you post a screenshot of what a typical board looks like now? Maybe we'll have some ideas based on what you've got. Is it more of a problem in open terrain or in urban environments? I'm thinking you could use 2d "heightmaps", where lighter colours represent higher elevations. <a href="https://en.wikipedia.org/wiki/Heightmap" rel="nofollow">https://en.wikipedia.org/wiki/Heightmap</a> You could try running on isometric maps with elevation lines, but there could be confusion when units get behind hills. <a href="https://marketplace.roll20.net/browse/set/867/3d-i" rel="nofollow">https://marketplace.roll20.net/browse/set/867/3d-i</a>... If you're handy with graphics software (or willing to learn), you could try making some hexmaps with elevations. <a href="https://www.youtube.com/watch?v=jmPKoL3SnGg" rel="nofollow">https://www.youtube.com/watch?v=jmPKoL3SnGg</a>
tried out those maps plexsoup very helpful.&nbsp; you rule man
1468846366
Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
Not sure what the granularity on height is in Warhammer, but you could also take advantage of the ability to add numbers to the token statusmarkers. Just tell your players that one of the statusmarkers is for height, and then you can increment the number on it from 0(no number) to 9 to denote 10 levels of absolute height(ground level-10 stories high maybe?)