
Hi all just a quick bit of macro help needed i have tryed to make a Drop-Down Prompts macro for Special Attacks in combat bullrush and so on and for the most part it works first question/problem is there any way i could include a melee attack roll before Trip strength+modifiers roll but still keep it all in that one Drop-Down prompt the second part of the macro is a brief description of each Special Attacks in Drop-Down Prompts so here is the second question/problem for some reason when i select Over Run in the drop box it show no description the other two work just not that one &{template:DnD35StdRoll} {{abilityflag=true}} {{name=@{character_name} }} [?{Special Attack?|Bull Rush,&{template:DnD35StdRoll}{{checkroll=[Bull Rush](<a href="http://www.d20srd.org/srd/combat/specialAttacks.htm#bullRush" rel="nofollow">http://www.d20srd.org/srd/combat/specialAttacks.htm#bullRush</a>) check: [[1d20 + [[@{str-mod}]]+ [[?{Improved Bull Rush(+2)}]]+ [[?{size(+4 bonus for each size category you are larger than Medium or -4 penalty for each size category you are smaller than Medium)}]]+ [[?{Charging(+2)}]] ]]}|Trip,&{template:DnD35StdRoll}{{checkroll=[Trip](<a href="http://www.d20srd.org/srd/combat/specialAttacks.htm#trip" rel="nofollow">http://www.d20srd.org/srd/combat/specialAttacks.htm#trip</a>) check: [[1d20 + [[@{str-mod}]]+ [[?{Improved Trip(+2)}]]+ [[?{size(+4 bonus for each size category you are larger than Medium or -4 penalty for each size category you are smaller than Medium)}]]+ [[?{Charging(+2)}]]+ [[?{Stable(+4)}]] ]]}|Overrun,&{template:DnD35StdRoll} {{checkroll=[Overrun](<a href="http://www.d20srd.org/srd/combat/specialAttacks.htm#bullRush" rel="nofollow">http://www.d20srd.org/srd/combat/specialAttacks.htm#bullRush</a>) check: [[1d20 +[[@{str-mod}]] +[[@{str-mod}]]+ [[?{Improved Overrun(+2)}]]+ [[?{size(+4 bonus for each size category you are larger than Medium or -4 penalty for each size category you are smaller than Medium)}]]+ [[?{Charging(+2)}]]+ [[?{Stable(+4)}]] ]]}}} &{template:DnD35StdRoll} {{skillflag=true}} {{?{Name of Query|Bull Rush,As a [standard action](<a href="http://www.d20srd.org/srd/combat/actionsInCombat.htm#standardActions" rel="nofollow">http://www.d20srd.org/srd/combat/actionsInCombat.htm#standardActions</a>) or as part of a [charge](<a href="http://www.d20srd.org/srd/combat/specialAttacks.htm#charge" rel="nofollow">http://www.d20srd.org/srd/combat/specialAttacks.htm#charge</a>). Provokes an [Attack of Opportunity](<a href="http://www.d20srd.org/srd/combat/attacksOfOpportunity.htm" rel="nofollow">http://www.d20srd.org/srd/combat/attacksOfOpportunity.htm</a>) unless you have taken [Improved Bull Rush](<a href="http://www.d20srd.org/srd/feats.htm#improvedBullRush" rel="nofollow">http://www.d20srd.org/srd/feats.htm#improvedBullRush</a>) as a feat. If the Bull Rush beats the defender's score push them back 5 feet + 5 feet each 5 points by which your check result is greater than the defender's check result. You can't exceed your normal movement limit.If you fail to beat the defender’s Strength check result you move 5 feet straight back to where you were before you moved into his space. If that space is occupied you fall [prone](<a href="http://www.d20srd.org/srd/conditionSummary.htm#prone" rel="nofollow">http://www.d20srd.org/srd/conditionSummary.htm#prone</a>) in that space.}|Overrun,As a [standard action](<a href="http://www.d20srd.org/srd/combat/actionsInCombat.htm#standardActions" rel="nofollow">http://www.d20srd.org/srd/combat/actionsInCombat.htm#standardActions</a>) as part of a [move action](<a href="http://www.d20srd.org/srd/combat/actionsInCombat.htm#moveActions" rel="nofollow">http://www.d20srd.org/srd/combat/actionsInCombat.htm#moveActions</a>). Provokes an [Attack of Opportunity](<a href="http://www.d20srd.org/srd/combat/attacksOfOpportunity.htm" rel="nofollow">http://www.d20srd.org/srd/combat/attacksOfOpportunity.htm</a>). Unless the Improved Overrun feat is used the target can choose to move out of the way - cancelling the Overrun.Otherwise use the first scores above to determine whether the target can block the attempt. If the opponents block defeats the Overrun, use the second scores to see in the target reverses the effect.If the Overrun is successful you may finish your movement if you fail you move back 5 feet the way you came. If you succeed your opponent in rendered [prone](<a href="http://www.d20srd.org/srd/conditionSummary.htm#prone" rel="nofollow">http://www.d20srd.org/srd/conditionSummary.htm#prone</a>) if your opponent blocks and reverses, you are rendered [prone](<a href="http://www.d20srd.org/srd/conditionSummary.htm#prone" rel="nofollow">http://www.d20srd.org/srd/conditionSummary.htm#prone</a>). }|trip,As a [standard action](<a href="http://www.d20srd.org/srd/combat/actionsInCombat.htm#standardActions" rel="nofollow">http://www.d20srd.org/srd/combat/actionsInCombat.htm#standardActions</a>). Provokes an [Attack of Opportunity](<a href="http://www.d20srd.org/srd/combat/attacksOfOpportunity.htm" rel="nofollow">http://www.d20srd.org/srd/combat/attacksOfOpportunity.htm</a>) unless you have taken [Improved Trip](<a href="http://www.d20srd.org/srd/feats.htm#improvedTrip" rel="nofollow">http://www.d20srd.org/srd/feats.htm#improvedTrip</a>) as a feat.If the Trip beats the defender's score the target falls [prone](<a href="http://www.d20srd.org/srd/conditionSummary.htm#prone" rel="nofollow">http://www.d20srd.org/srd/conditionSummary.htm#prone</a>) into their square. If you fail to beat the defender’s check result and don't possess Improved Trip the opponent may immediately attempt a Trip of their own without AoO or retaliation.} }}