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Roll20 Text Chat breaks during game for some players

The last two Saturday nights (Eastern) when I go to run my game the Roll20 text chat which we use to do the dice rolls will break suddenly and no longer update for some of the players. I don't know what triggers it exactly. I can still type new messages and do rolls and the non-broken players can see them. The problem is not only on my end as other players will also be impacted. One player tried clearing the browser cache and I believe using a different browser, but the problem didn't fix. Last week everyone quit the game and rejoined, but this didn't work either. Last week a couple hours into the game the chat fixed, but this week it didn't fix for me until after the game. After the game I cleared the chat archive, which had gotten somewhat big after five months of games, but we are not a text based campaign (surely there are text based campaigns with more chat logged than us). After clearing the archive I could see the chat again, but we'll have to wait until next Saturday and all the players join again to see if this really fixed things. I am using Chrome, Version 29.0.1547.76 m.
1380435911

Edited 1380436014
Gauss
Forum Champion
This bug pops up randomly and only to occasional campaigns. What is the name of your campaign? I will let the Devs know another campaign has had the problem. If it happens again, please copy your campaign before clearing the chat archive (that is the workaround fix btw). - Gauss
"Saturday Gaming Group (Fate Core)" is the campaign name.
1380480007
Gauss
Forum Champion
Thanks, Ill add you to the bug report. If it happens again send me the name of the broken copy and then go ahead and fix the original. - Gauss
I have also had this problem.
I've had this problem as well. Campaign name is Dar SR5. The chat log got stuck at a certain point for one player when they refreshed the window (accidentally navigated away, so used back button) but everyone had that problem after it cropped up. using the options menu clear chat log button didn't help, but did make the broken part of the chatlog (and some links, esp. one to soundcloud) get duplicated many times. I have found that copying the campaign, even a full copy of chat archive, fixes it for everyone.