API ONLY VERSION! I've updated the sheet to have api rolls. This way the combat rolls now have the flip, what is hit and also initiative with writing into the turnorder. You NEED to add splitArgs script for the scripts to work! These scripts have a home rule of critical success/failure. Change the starting values to 0 and 101 to turn it off. Skill Script: <a href="http://pastebin.com/iKaPy3wu" rel="nofollow">http://pastebin.com/iKaPy3wu</a> Skill Script Macros: !warroll ?{Stat|50} 0 ?{Public, Private or OnlyGM?|Public,0|Private,2|OnlyGM,1} ?{str|Custom Test} - Stat - The stat that is rolled. In the sheet the stat is chosen for you (and modified if it's a skill - not trained 1/2, trained x1, mastery +10/20). - 0 - This is the Modifier to the attack that is chosen in the sheet. In the macro it's not needed, so just modify Stat. - Public, Private, OnlyGM - Three options to send the result. Public is for everyone. Private for you and GM. OnlyGM is only for the GM. In the macro you can substitute the query for 0, 1 and 2 and create three different macros for less clicking. - str - The sheet has already set names for skills and characteristics. The name of the Test. Combat Script: <a href="http://pastebin.com/H1xURX78" rel="nofollow">http://pastebin.com/H1xURX78</a> Combat Script Macros: !wardmgroll ?{Stat|50} 0 ?{DmgMod|0} ?{Impact?|Yes,1|No,0} ?{Public, Private or OnlyGM?|Public,0|Private,2|OnlyGM,1} "?{str|Custom Attack}" "?{Qualities?|}" - Stat - The stat that is rolled. In the sheet you choose WS/BS in the Attacks, so it's done for you. - 0 - This is the Modifier to the attack that is chosen in the sheet. In the macro it's not needed, so just modify Stat. - DmgMod - The sheet takes into account SB/NoSB and any additional modifiers. In the macro you need to specified the correct amount. - Impact - The sheet has an option if you roll one or two dice for damage as per the Impact Quality. - Public, Private, OnlyGM - Three options to send the result. Public is for everyone. Private for you and GM. OnlyGM is only for the GM. In the macro you can substitute the query for 0, 1 and 2 and create three different macros for less clicking. - str - The sheet has a field to fill for this. The name of the Attack. - Qualities - The sheet has a field to fill for this. The qualities of the weapon. In the macro you can just leave it empty (substitute it with ""). Initiative Script: <a href="http://pastebin.com/fVWGrYAK" rel="nofollow">http://pastebin.com/fVWGrYAK</a> Initiative Script Macros: !warinitroll ?{Agility?|30} ?{Additional Dice?|0} ?{Modfier|0} ?{Public, Private or OnlyGM?|Public,0|Private,2|OnlyGM,1} ?{Name?|NPC} - Agility - The agility that is rolled. The sheet already takes the actual value of AGI. - Additional Dice - Sometimes you can gain an additional dice to roll for initiative. - Modifier - What is added/subtracted to the initiative total. - Public, Private, OnlyGM - Three options to send the result. Public is for everyone. Private for you and GM. OnlyGM is only for the GM. In the macro you can substitute the query for 0, 1 and 2 and create three different macros for less clicking. - Name - The sheet takes the name of the character (the main name of the sheet, not the field Character Name in the Character Sheet!). Sheet Html: <a href="http://pastebin.com/FDD9CHth" rel="nofollow">http://pastebin.com/FDD9CHth</a> Sheet CSS: <a href="http://pastebin.com/K4JiXy0Q" rel="nofollow">http://pastebin.com/K4JiXy0Q</a>