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[European time, during the week] Looking for a fun game with a chill team

I have been the resident GM a bit too long, and I feel a bit burned out at the moment. Would love to play with a mature team in a game which would not require much preparation, preferably 6-9/10 pm CET, any day but Monday will do. I don't see many European-time-zones-friendly games out there, which is why I post a shout; maybe somebody will take pity on me ;) Any system would do, really, except L5R, though I would prefer something more cWOD rather than DD. New things I have never played are also a bonus. Not looking to GM just right now.
Hi Lauretha, I'm uk-based, probably count as mature, and prefer low-preparation games. Got lots of them. I haven't played the wod games, though; what should I take from your preference in that direction? As in, what would you like to happen in your ideal game?
I'm American based, but I'm on night shift so I run games about the time you listed to avoid work. Voice and text games. We run a wholly self written percentile based sci-fi ttrpg as well, if you would like something very new. Give me a private message and we can discuss more.
Thanks for replying, guys. I don't have any strong preferences system-wise, really. It is the relaxed atmosphere I am looking for; the system doesn't matter that much. But yes, I forgot, I am looking for a voice only game. That may be relevant. As for GMing WOD if you've never played any of it Andrew that's going to be hard; for the more specific settings that is. Vanilla nWOD and it's subsystems such as Innocents should be just fine. It is basically an engine for running horror scenarios; particularly Innocents is very easy for a GM to learn, because it is your generic trope-friendly game about children and the monsters (from under the bed, the other side of the mirror, the dark when the bedside lamp breaks, etc) which are real. So, if you wanted to try the system out overall I would recommend starting with this one. With the right team of people can be very fun, though pretty dark (WOD is a horror setting, after all). The corebook should give you the right idea -- it is one of the best written corebooks for a WOD system period.
ha! I wasn't thinking so much I'd be ready to run a wod game from zero, as I was wondering if I had anything that would scratch the same itch. If it's the horror that you're thinking of, something like Dead of Night might work, or the innocents you're describing might fit with Monsters and Other Childish Things or Little Fears (those two I don't know well, but someone's asking about the first on the forums elsewhere). Monsterhearts, if we're teenagers. Dead Teenager , if we're a trashy b-movie. I've wanted to try Geiger Counter for some time, too - that's GM-less, low-prep, and spooky as we can make it. Any of those sound tempting?
Hm, I know Little Fears (much less dark than Innocents, more of a magical kid thing; but cool enough) and Monsterhearts (teenage high school drama, I know a GM specialising in this one in RL and would actually prefer to avoid it on roll 20; this is a game that works the best with friends and booze, sitting around the table and throwing popcorn at each other). I will look up the rest. But, as I said, the system is of secondary importance. I compared WOD to DD because the former is a storytelling system while the latter is diceology. Any game with less rules and more storytelling/rping is good in my book. A GM who is hyped about whatever idea he has to GM and a team of chilled players is absolutely enough.
Still looking.
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Michael K.
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Unfortunately I don't have anything ready right now but I am also into more storetelling/RPing than dice-modifying stuff. If you are still available by the end of August and interested in exploring a sword-and-laser kind of space setting (setting of my own creation, ruleset off the shelf but modified) let me know and I'll message you when ready. I am also Europe-based (GMT+2) so it should be easy to find an appropriate time.