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[Requests] Is this possible? Is its allowed to pay for scripts?

#1. Would it be possible to create a script that linked a token on the GM layer to one on the token layer so that they moved together? #2. Would it be possible to have a script that makes an auto check and turns on the aura on a token on the GM layer based on what the result is? #3. Would it be possible to make a script that takes every token with a specific tag and moves it too or from the Gm layer? #4. Is it acceptable to ask and does anyone hire themselves out to make said scripts? I'm working on a rather ambitious project. These scripts would totally smooth out my idea and make it possible.
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Edited 1470195499
Scott C.
Forum Champion
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API Scripter
Compendium Curator
1-3: definitely yes. There are several scripts around that do parts of these (tokenmod, and torch come to mind readily. 4: this I'm not sure of, but I would assume it would follow similar guidelines to paid gming with the added caveat that some scripters are allowed to post their patreon links in forum. Can you go into a little more detail on what you're wanting?
I'm attempting to create a PvP module utilizing 5e D&D and Adventure, Conqueror, King. Players take on the roll of Army commanders, each side with a different objective. For the overland army movement, I was looking for something that could hide the units of whatever team was not up for their turn. I was also looking for a way to simplify the ACKs reconnaissance rolls, which basically let the players know what each unit's scouts have found. My thought thus far was projecting an Aura on the GM layer that only the GM could see so he could reply to the players about what they know. That way, it would not give it away if the player's units did or did not find something.  In other words: Team blue's turn: Team blue's tokens are brought to the token layer. Team blue moves all their tokens. Team blue has a reconnaissance roll for each of their tokens on the board, the results of which are only revealed to the gm. The GM tells Team blue what their Scouts think they know. Team blue's tokens get sent to the GM level.  This all then repeats with Team red. This happens until team blue and team red actually engage in a battle.  I'm finding it hard to explain this properly, so if anything doesn't make sense, by all means, ask me many questions. 
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The Aaron
Pro
API Scripter
I think I might approach that differently. I'd have 3 maps with identical terrain and split the party with red on one map, blue on another and the GM on the third. I'd then sync tokens between the maps. That way, you don't have to have red logged out or on a loading page while blue makes its move.  Look at Bump (object to GM layer Sync) and Twins (Map to Map Sync) in the official repo for some of the functionality.  For #4, it should be fine provided terms are worked out somewhere other than the public forums. 
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Lithl
Pro
Sheet Author
API Scripter
The Aaron said: For #4, it should be fine provided terms are worked out somewhere other than the public forums.  It's also worth noting that the one-click install JSON metadata has a field for linking to a Patreon page, although I believe at the moment the feature is "in testing" and not everyone is greenlit to use it. I'm not certain on the details of that, though.
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Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
The Aaron said: I think I might approach that differently. I'd have 3 maps with identical terrain and split the party with red on one map, blue on another and the GM on the third. I'd then sync tokens between the maps. That way, you don't have to have red logged out or on a loading page while blue makes its move.  Look at Bump (object to GM layer Sync) and Twins (Map to Map Sync) in the official repo for some of the functionality.  For #4, it should be fine provided terms are worked out somewhere other than the public forums.  I was also gonna suggest using DL without any paths, and just have the army/recon tokens emit light to the range of their vision. You don't need to move tokens back and forth from layers and the players get immediate feedback on what their armies are seeing. (Although I could see where this would be problematic if the army is supposed to be able to see the terrain of the whole world)
That is brilliant! I didn't realize that would actually be possible. Yeah, that would be much better. I thought moving them on and off of the map would be clunky, but I didn't see a way around it. I appreciate the brain storming. So the way the recon rolls work: 2d6, add modifiers. I'd have to look up the table, but under a certain number is a fail, and then there are two or three ranges of success, each one giving more information as the roll is better (troop size, the higher the roll, the farther away enemy units can be found, hence the aura question.) Any thoughts on that?
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Scott C.
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Compendium Curator
I think you could use tokenMod to do the aura; it can set the aura and the aura's distance. You could probably setup a roll and some fancy mathemagicks to determine the size of the aura based on the roll (you could probably also do this for the DL light emission range if you wanted to go that route instead).
I like the idea of the light, but I do want them to be able to see all the terrain. It would be really neat if the two could somehow work together, but I can't think of any way it would. Scott, I appreciate your thoughts, man. Seriously. Also, The Aaron, you totally changed the way I was thinking about this. Thanks again.
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Scott C.
Forum Champion
Sheet Author
API Scripter
Compendium Curator
James C. said: I like the idea of the light, but I do want them to be able to see all the terrain. It would be really neat if the two could somehow work together, but I can't think of any way it would. Scott, I appreciate your thoughts, man. Seriously. Also, The Aaron, you totally changed the way I was thinking about this. Thanks again. Heh, yeah, for your use case Aaron's idea is probably the best. I do however dream of a time when  these two suggestions are implemented on Roll20, preferably with the expected interactions between them, because that would give you almost exactly what you need without needing multiple sheets.