
I'm trying to create a series of macros to make life a bit easier for my players, I've got a series of macros such as skill checks, saving throws etc. They all work individually but then I wanted to create a single macro that can call the others. I nicked these from another post (which I can't find the link to now) My macro for skill check for example is: #skills /w @{selected|character_name} &{template:npcaction} {{rname=Skill Checks}} {{description=Select Skill Check [Acrobatics](~selected|acrobatics) [Animal Handling](~selected|animal_handling) [Arcana](~selected|animal_handling) [Athletics](~selected|athletics) [Deception](~selected|deception) [History](~selected|history) [Insight](~selected|insight) [Intimidation](~selected|intimidation) [Investigation](~selected|investigation) [Medicine](~selected|medicine) [Monster](~Macros|monster) [Nature](~selected|nature) [Perception](~selected|perception) [Performance](~selected|performance) [Persuasion](~selected|persuasion) [Religion](~selected|religion) [Sleight of Hand](~selected|sleight_of_hand) [Stealth](~selected|survival) }} and then the meta macro: &{template:npcaction} {{rname=Checks}} {{description=Select type of Roll [Ability Check](~selected|#abilities) [Death Save](~selected|death_save) [Saving Roll](~selected|#saves) [Skill Check](~selected|#skills) }} It does actually work but the person using the macros sees an error message "no ability was found for %{select|#skills}", even though it works: