Tenacious Techhunter said: I never said the Air Raft we would be carrying would be the Mid-Life Crisis. I assumed we would be getting our own fully-enclosed Air Raft at some point, for tooling around town picking up supplies. Sometimes you want an unarmored vehicle to take with you, to cruise around town in a low-key fashion. It sounds like maybe we should drop to just 2 RAM launchers, and get 2 of something else. I think two PGMPs would be a good idea, and would mow down reflec a lot easier. I find it a bit hard to believe that you can’t get a smoke round version of a sandcaster barrel... Since we have double turrets and not triple turrets, can we also have 2 fixed-mount weapons for the pilot to fire, should circumstances be appropriate? The Rail Gun Barbette is going in our big ship Adding air raft back into the cargo panel. I had deleted it. Or do we want to just swap out the G-Carrier with the Air/raft when we need to? Adding it back in for now. So 4x PD lasers, 2x Support RAM and 2 PGMPs. Sounds cool. I know you can get chaff for sand casters that gives a penalty to missiles and sensors trying to get a lock on. Smoke would be cool though. About turrets - A ship this size can tote a total of 4 ship scale weapons. The original had two fixed double mounts. So far we chopped out the fixed mounts and put in a pair of double turrets. It is actually possible to fly a ship and fire a turret at the same time. I'd imagine it to work a bit like the Apache and Cobra gunships where the chin turret tracks in response to the gunner's helmet movements. A pilot could have holo heads up gear that lets him "look" at targets and attack them while he flies. If that idea's no good, maybe the turrets could be rigged so that they can lock into the forward position when needed, turning them into a kind of "fixed" mount that the pilot can use? Each pilot and gunnery roll would take a -2 hit either way ( if you're rolling both in one round that is ). If we're keen on weapons that the pilot can use how about a VRF Gauss gun? The one in the CSC does 5d6 AP damage with an auto rating of 10. It also uses the Gun Combat (slug rifle) skill which I think Izek is building up, so he'd be pretty good with it. The Rail Gun Barbette is going in our big shi :( VIC e. said: If the shuttle is only going to be used for short transport trips of passengers and some cargo, why do we need state rooms? Would it not be possible to get high quality "crash couches" for the passengers? If its just used to go from orbit to ground and back, A couple of hours trip, the state rooms are not needed. You might need 1 if the pilot is going on a long haul trip across the system, but not any more. With nice plush couches we could also fit more passengers and cargo. we could still have 1 ton of cargo set aside for luxuries per passenger and even if the couches and life support for each passenger came to 1ton each that would mean a huge difference in in profit Yep. The main thinking behind the state rooms was really to provide the maximum level of passenger comfort. It can also take about three days to make a trip from a regular gas giant's orbit to an average system's main world. Three days is a lot of time to spend in a chair. I think at one point people were talking about taking passengers to the main world on board the shuttle while the ship skims from the gas giant? If we're never going to do that then you're totally right about not needing those state rooms. 1 dton of luxuries per passenger might not be the best way to go. Each passenger would effectively take up 2.5 dtons ( 1.5 + 1 for the luxuries ), meaning that staterooms would actually be more economical space wise. The idea behind luxuries is that each dton equals Steward-1. So when "Each level of
Steward skill (including level 0) allows the steward to effectively look
after two high passage passengers on board a ship" each dton of luxuries lets you carry a pair of high passage passengers. This rule is really for larger ships making longer trips through jump space, but I thought it'd be cool to bring the principle across into our shuttle. So every two high passengers with 1 dton of luxuries would take up 4dtons - the same as a stateroom, but without the luxury. I guess it doesn't make a huge amount of difference. We're choosing between a bed and caviar. I'm thinking the caviar is a winner, but it really depends on what kind of trips we think we're going to be taking. Shorter trips then caviar for sure.