
So I started playing with building a map, and perhaps got a little over ambitious. The plan was to build a very large map, in fact my own interpretation of Cormyr's city of Andoran based off the 3rd edition splat book map. Before I get too far into this, I was wondering if the map would be too much of a resource hog to run without lag. To be fair, we're likely talking in the neighborhood of around 300-350 or more buildings, a grass tile background, several hundred cobblestone road tiles, a castle wall, and several hundred peasant and guard tokens strewn about. I realize this is a horrendously time consuming project, but I was tempted to give it a try until the thought occurred to me that I may hit a performance brick wall. Note that I'm primarily using premium and free assets for this map if that makes any difference.