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Northlander- 2nd Edition AD&D Campaign Friday nights starting 10/04/2013 @5:00pm PST

September 21 (11 years ago)

Northlander- 2nd Edition AD&D Campaign


    Next game will be Friday October 04 5:00PM PST (2 weeks from now) 

    Northlander is a fantasy based campaign setting focusing on cultures that mirror those of the Norse, Karelian (Finnish), and Celtic cultures.


    All characters begin at 1st level

    Character classes available:
    Warriors: Fighters & Rangers.
    Wizards: Mages & Specialist Wizards.
    Priests: Clerics, Druids, specialty priests.
    Rogues: Thieves and Bards.

    Races
    Human, Half-Elf, Halfling, Gnome, Dwarf, Bariaur, and Half-Giant.

    Attributes
    Players have 84 points to assign to character attributes (Strength, Intelligence, etc.)
    Regardless of racial bonuses or penalties, initial ability scores cannot be lower than 6 or higher than 18 (the exception being Half-Giants who may have Strength scores as high as 20).

    Warriors characters may purchase Exceptional Strength at 1 point per 20%.

    Proficiency checks
    Non-weapon proficiencies may be chosen from the following sourcebooks: 
    Player's Handbook
    Complete Thief's Handbook
    Complete Ranger's Handbook
    Complete Bard's Handbook. 
    Unless a cost for crossover groups is specified, all proficiencies from Complete Handbooks are allowed only for the class to which the book pertains.

    Characters receive a +1 /level to their proficiency check rolls

    When rolling the success of a proficiency check the degree of success will vary. 
    If you roll lower than or equal to your proficiency score you achieve a standard success.
    If you roll lower than or equal to half of your proficiency score you achieve a good success.
    If you roll lower than or equal to one quarter of your proficiency score you achieve an amazing success.

    Alignment
    Characters must be of Good or Neutral Alignment

    Starting Hit Points
    Characters have maximum hit points for the first three levels.

    Starting funds
    Characters begin with maximum gold pieces for their classes; 200 for a fighter or ranger; 180 for a cleric or druid; 120 for a rogue; and 50 for a wizard.

                                           Warriors
                  

    Weapon specialization: Only single-class fighters (not rangers) may choose to utilize weapon specialization.

    Parrying, as described in the Player's Handbook, may be used.

    Most weapons, equipment, and non-weapon proficiencies from the Complete Fighter's Handbook are allowed, but samurai weapons, firearms, and new armor types are specifically excluded.

    Shrug off: Warriors get back one half of all hit points lost after surviving a combat encounter.

                                            Wizards
                  

    Wizards with high Intelligence can gain the ability to cast bonus spells in the same way that Priests gain bonuses for high Wisdom:

    Ability score Bonus Spells
    13 1st
    14 1st
    15 2nd
    16 2nd
    17 3rd
    18 4th

    Wizard spells may be selected from the Player's Handbook, Tome of Magic, and Complete Wizard's Handbook.

    Wizard Proficiencies
    Wizard characters receive the Spellcraft and read /write proficiencies for free.

    Initial spells 
    Mages are given an initial spell book which contains Cantrip, Detect Magic, Read Magic, and four 1st level spells of the characters choice. Specialist wizards may not select spells from an opposing school as part of their initial spells.

    Bard's are given an initial spell book which contains Cantrip, Detect Magic, Read Magic, and two 1st level spells of the characters choice.

    Subsequent Spells
    Wizards add two spells to their spell books upon gaining a new casting level, and Bards add one spell upon reaching a new casting level. These spells may be of any spell level that the PC can cast, so an 8th level wizard can choose 1st through 4th level spells. All other spells must be obtained through their adventures.



                                               Priests
                  

    Player character Priests may only worship non-evil deities.

    Priest Proficiencies
    Priests receive the religion and read /write proficiencies for free.

    Priest spells
    Priests do not memorize their spells in advance the way that wizards do. Priest spells are in fact prayers that are invoked by the Priest and given power by virtue of their faith, their standing in the church, and the whim of their deity. Therefore as long as the spell is of a level and sphere allowed to the priest, then he may cast it.


September 21 (11 years ago)

Sounds great, I've been looking to play Fridays, especially 2nd Ed.  Sign me up.

September 21 (11 years ago)

I was just wondering if weekly play would be a problem for you?

Jeff

September 21 (11 years ago)

Nope, weekly is ideal.  I want a long term game if possible where I can really develop my character and get into a storyline.

September 21 (11 years ago)

https://app.roll20.net/join/210617/fuuslA

Welcome aboard!

September 23 (11 years ago)
Gold
Forum Champion

Nice pitch! Map looks cool. Set-up and house rules sounds friendly and fair.

Planning to use Roll20 without external programs, google/skype/etc right?

The 1st game time is nice. I could play on a lot of Fridays but I already know 1 Friday in October, 2 Fridays in November, when I can't play. So I don't know if the schedule will work out for me to join. Happy adventuring to who-ever gets in.

September 27 (11 years ago)
I would like to play this. Fridays would work well for me.
September 27 (11 years ago)
Our first game is scheduled for Friday October 4th at 5:00PM Pacific time.
September 27 (11 years ago)

Joe p. said:

I would like to play this. Fridays would work well for me.

Hi Joe,
PM me your email and I'll get you in. we just had a player drop out.
Is this a homebrew world?
October 01 (11 years ago)

Lewis D said:

Is this a homebrew world?

Yes it is.

Jeff M. said:

Our first game is scheduled for Friday October 4th at 5:00PM Pacific time.

how does one join?
October 01 (11 years ago)

Gradius (the mage) said:

Jeff M. said:

Our first game is scheduled for Friday October 4th at 5:00PM Pacific time.

how does one join?

PM me your Email and we go from there.
I would like to play however I don't think I could manage the time difference, but is there any like stuff I could read about your world as I always enjoy seeing what other people have come up with
October 01 (11 years ago)
At the moment its a work in progress. so I dont have very much set in stone. I'm hoping the players will help me weave a story.
ah ok fair enough, I think that's probably a good idea, never know what players will do I guess
are you guys playing tonight?
did you play 10/4/13?
October 05 (11 years ago)
getting ready to play now
grr,,,missed it - I figured I could just sit in and watch/liste