
For all the players or groups looking for a GM, I am here to offer my time and effort to fulfill what you may happen to be looking for. I've been leading tabletop games as a DM/GM/AM/FM/EtcM for over ten years, and participating in such games for nearly another ten on top of that. I feel myself pretty experienced when it comes to learning systems, establishing the needed elements to run campaigns both premade and self-generated, and the many other tools required by someone who wishes to lead a group through their ventures and shenanigans. I'm a flexible sort of GM, I listen to what the group is looking for and adapt what knowledge I have at my disposal in order to create the best experience I can for them. It doesn't matter if it is a one-shot or a full-blown campaign which could last for years, I look forward the actions and reactions of the players I lead through the worlds of their choosing or my making. However, I believe that most of you wish for me to get to the meat of the matter. I'm offering my dedicated time to the open points of my schedule for groups who are looking to have a GM run a campaign or game in a system of their choosing and have assurance in their attendance ahead of time along with a certain level of quality. Additionally, I will also be allowing those who wish to learn the ropes of a system in the Roll20 interface and the necessary skills to run future games of their own. Below are the systems I have run as a GM, I know of more than on the list as a player and would be willing to pick up on others as long as I can find the resources for it. I have ranked the following systems by familiarity, breaking them down by their major game and then editions/related games under the same system: 1. Pathfinder , Dungeons and Dragons [5e, 3.5e] 2. Fantasy AGE [Titansgrave] 3. Cypher System [Numenera, Gods of The Fall, The Strange] , Dungeons and Dragons [4e] 4. Dungeon Crawl Classics , Godbound , d20 Modern 5. Shadowrun [4e] , World of Darkness [Vampire: The Masquerade] TLDR: Experienced GM offering to be paid to run games and/or tutor players who wish to become GMs. I look forward to any of those who would like to ask me any questions or clarify anything I have spoken of in this post, I attempt to check my PMs frequently and am always on the lookout for those who are in need of a steady GM in the forums. And as per the Roll20 Code of Conduct , below is the disclaimer: “ This game will require payment for my time as a Game Master at a rate of $10 per game session hour. Be advised that payment will occur off site via PayPal or eTransfer and cannot be enforced by the Roll20 staff. ”