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[5e Shaped] Monk Flurry of Blow Macro Assitance

1473138487

Edited 1473149623
5th edtion D&D &{template:5e-shaped} {{title=Melee Attack}} {{show_character_name=1}} {{character_name=Fang}} {{advantage=1}} {{emote=Thrust his palms out.!}} {{roll1=[[1d20+2+2]]}} {{roll2=[[1d20+2+2]]}} {{vs_ac=1}} {{targetAC=Target AC}} {{damage=[[1d4+2]]}} {{damage_type=Bludgeoning}} {{crit_damage=[[1d4+2]]}} {{second_damage=[[1d4+2]]}} {{second_damage_type=Bludgeoning}} {{second_crit_damage=[[1d4+2]]}} Is what I managed to create for two punchs.   I can't figure out how to get a third hit added to this without messing up the template.
Why have all 3 attacks rolled at once?  If I was your GM I would suggest you roll one attack at time and see result of each one, because if you drop a opponent on a hit or 2 you may want to move and attack another opponent.
1473149149

Edited 1473149962
What i've current have will allow for one of two things You can ether use it for two attacks You can use it for single attack and the second number being there so you can have the advantage roll.  It generates 2D20s and you just take the better of the two rolls. I'm just trying to consiladate my rolls so that I don't have a wall of spam sitting in the chat box. Would it be better to set it up as a repeating list ability?
You can kinda fake it with the Shaped sheet by including a spell attack section along with the regular attacks {{spellshowattack=1}} {{spellattack=[[[[1d20+2+2]] }} {{spellshowattackadv=1}} {{spellattackadv=[[1d20+2+2]] }} {{spellshowdamage=1}} {{spelldamage=[[1d4+2]] }} {{spellcancrit=1}} {{spellcritdamage=[[1d4]] Addt'l Dmg}} (btw, I'm fairly certain in 5e that a crit is just the damage dice, not including your Strength or other bonus'  so probably just a plain D4)
One idea is to use the command button/link option and just circularly reference your attack.  This way you can just click to continuously roll from within the chat. Set up your standard unarmed strike and then in its freetext or freeform add a command button to allow for flury. You could even add an attacher to all attacks to allow for you to start up the flury.  i.e. [Flury of Blows](~Name|repeating_attack_ID_attack) where Name is your character name and ID is the repeating value ID of your attack. See the  documentation  for help with determining the ID. Check that documentation at the end for examples of setting up command buttons/links for other types of characters like fighter. I agree that trying to put all attacks into one macro is probably not going to be easy nor does it make sense given that you can take one down and move on. H
1473234277
Kryx
Pro
Sheet Author
API Scripter
HLazar said: I agree that trying to put all attacks into one macro is probably not going to be easy nor does it make sense given that you can take one down and move on. Agreed, all in one is not the design direction of any of the 5e sheets. As mentioned above it has several drawbacks (creatures dying, having to clarify targets, shield spell being used, etc)
I would tend to say leave the in-game options and play style up to the player and help the OP with the mechanical question at hand :) @Barbarian Horde... were the suggestions so far able to help you with your problem, or do you still need help with anything?
Sort of the game got called off so I wasn't able to really put them into use, though I did save this page.